Jump to content
kill723

Passengers disappearing in 1958, bug?

Recommended Posts

Posted (edited)

I've been playing through the Second Campaign (the Austria map specifically) using my modified version of jeffry's US History/1.56+ EXE , and I just came across something unusual, to say the least.

57e32e916edb151b9b73be7b51441f0b.png

In 1958, passengers just disappear. I've checked the Amtrak West map and also found passengers missing; however, the Elbow Room (drain the Mediterranean) map does not have this issue. Jeffry's EXE adds a "If X, production is changed by Y" condition in 1958, saying that houses supplied with diesel will decrease passenger production by 10%. Could that be related to the issue I'm having? Using Jeffry's EXE also results in missing passengers Is this somehow intentional, or have I stumbled across a bug that we've yet to uncover?

Edited by kill723

Share this post


Link to post
Share on other sites

The if-then effect  you describe looks like one map's event, not a global program feature. Can you go back and tell us exactly where you saw the diesel-pax decline. documented?

Thanks,

Jeff

Share this post


Link to post
Share on other sites

I found that in one of your posts from several years ago, you stated "One change that I have made is to add a city demand for diesel (representing gasoline) after about 1950."

https://forum.dune2k.com/topic/23879-historical-rt2-mod/?do=findComment&comment=374634

I decided to check the following scenarios from the Second Century Campaign and this is what I found. All of these were tested with Jeffry's EXE.

  • Amtrak West, pax missing, high pax traffic (same place where you pick regional costs of fuel)
  • Elbow Room, pax present, high 
  • Super Trains (France with no freight), no pax, high 
  • Antarctica, pax missing, high
  • Remember America, pax present, normal
  • Island of Hope (Africa), pax missing, normal
  • Austria, pax missing, high

For a moment I thought I was onto something, thinking "the maps with high passenger traffic are causing the issue," until I noticed that Elbow Room has high traffic as well. 

I originally thought that it was some sort of extra challenge that had been added, and it kind of makes sense. Pax traffic fell off a cliff around this time. But I know it's not because of the Amtrak West scenario. Why would a scenario focused on Amtrak not have pax?

 

Any idea on what's this causing this or how to fix it?

 

 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...