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Posted

Hi, I got a bit curious considering that only 2 songs for each faction are available in skirmish, whether or not the rest could be added. I know its possible to change the songs by simply changing the data and title, but I was wondering if there's a way to actually add more songs - for example

 

This would be an existing thing inside the music code

 

[Atreides1]

Group = Atreides HD

Data = (AT01)The_War_Begins

Title = The War Begins

Phase = 0

 

There's also one for track 7, or Atreides7. You can change them by changing the data and title to the song you want once they're imported, but...

If you add one entirely new with a different number, such as

 

[Atreides2]

Group = Atreides HD

Data = (AT02)Sand_Excursion

Title = Sand Excursion

Phase = 0

 

Then it never plays. The default songs still play, or if you replace the existing songs with those ones then whatever is set plays, but adding new songs to have 3 or more just doesn't work. Anyone know how to add more songs so I could put the entire soundtrack for each house into skirmish? (Yes, I have a new .bag file with all the songs from the disc on it now on HD)

Posted

It is my understanding that the number of music tracks that play in skirmish/multiplayer mode was limited because of technical considerations, but I may very well be wrong on this.

  • 3 weeks later...
Posted

Sorry for bad English, I use Google translator. I have added music tracks for multiplayer.

CommonMusic.txt :

[LocalDefaults]

Group = HD InvalidHouse

Volume = 80

;

; Generic Front End themes

;

[iNMenu]

Data = IN_Menu

Loop = Yes

Phase = -1

[iNScore]

Data = IN_Score

Loop = Yes

Phase = -1

;

; Atreides Skirmish themes

;

[Atreides1]

Group = Atreides HD

Data = (AT01)The_War_Begins

Title = The War Begins

Phase = 0

[Atreides7]

Group = Atreides HD

Data = (AT07)Ride_the_Worm

Title = Ride the Worm

Phase = 0

[Atreides13]

Group = Atreides HD

Data = (AT13)A_Secret_Place

Title = A Secret Place

Phase = 0

[Atreides14]

Group = Atreides HD

Data = (AT14)Addicted_To_Chaos

Title = Addicted To Chaos

Phase = 0

[Atreides15]

Group = Atreides HD

Data = (AT15)Countdown_To_Extinction

Title = Countdown To Extinction

Phase = 0

[Atreides16]

Group = Atreides HD

Data = (AT16)Crush_Em

Title = Crush Em

Phase = 0

[Atreides17]

Group = Atreides HD

Data = (AT17)Elysian_Fields

Title = Elysian Fields

Phase = 0

[Atreides18]

Group = Atreides HD

Data = (AT18)FFF

Title = FFF

Phase = 0

;

; Harkonnen Skirmish themes

;

[Harkonnen1]

Group = Harkonnen HD

Data = (HK01)The_Machine

Title = The Machine

Phase = 0

[Harkonnen5]

Group = Harkonnen HD

Data = (HK05)Legacy

Title = Legacy

Phase = 0

[Harkonnen13]

Group = Harkonnen HD

Data = (HK13)Gears_Of_War

Title = Gears Of War

Phase = 0

[Harkonnen14]

Group = Harkonnen HD

Data = (HK14)I_Thought_I_Knew_It_All

Title = I Thought I Knew It All

Phase = 0

[Harkonnen15]

Group = Harkonnen HD

Data = (HK15)Never_Walk_Alone_A_Call_To_Arms

Title = Never Walk Alone A Call To Arms

Phase = 0

[Harkonnen16]

Group = Harkonnen HD

Data = (HK16)Peace_Sells

Title = Peace Sells

Phase = 0

[Harkonnen17]

Group = Harkonnen HD

Data = (HK17)Reckoning_Day

Title = Reckoning Day

Phase = 0

[Harkonnen18]

Group = Harkonnen HD

Data = (HK18)Skin_O_My_Teeth

Title = Skin O My Teeth

Phase = 0

;

; Ordos Skirmish themes

;

[Ordos1]

Group = Ordos HD

Data = (OR01)Not_an_Option

Title = Not an Option

Phase = 0

[Ordos9]

Group = Ordos HD

Data = (OR09)A_Plan_of_Attack

Title = A Plan of Attack

Phase = 0

[Ordos13]

Group = Ordos HD

Data = (OR13)Symphony_Of_Destruction

Title = Symphony Of Destruction

Phase = 0

[Ordos14]

Group = Ordos HD

Data = (OR14)Take_No_Prisoners

Title = Take No Prisoners

Phase = 0

[Ordos15]

Group = Ordos HD

Data = (OR15)The_Disintegrators

Title = The Disintegrators

Phase = 0

[Ordos16]

Group = Ordos HD

Data = (OR16)The_Killing_Road

Title = The Killing Road

Phase = 0

[Ordos17]

Group = Ordos HD

Data = (OR17)Trust

Title = Trust

Phase = 0

[Ordos18]

Group = Ordos HD

Data = (OR18)Washington_Is_Next

Title = Washington Is Next

Phase = 0

CommonMusic.txt

Music.bag

Replaced 6 standard tracks and added 18 tracks Megadeth. If you want to add these music tracks - need to move files into a folder with the game by agreeing to replace.

P.S. I am a fan of Megadeth

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