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More industry of the same type


Myrth

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Yeah I've repeated it on Heartland as well. If anyone wants to see, make sure you wait one month after building the second station and the passenger demand (and other house demands e.g. mail) drops at the primary station. 

 

I ran some tests and the passenger demand recuperation is also worse at the primary station when a secondary covers houses in that same area (even when no trains are delivered to the second station)

 

only one primary station 11 houses

5 demand initially Jan 2029

3 demand after 6 pax car delivery in Mar 2029

Recuperates to 5 demand in May 2030

 

 

one primary station and one secondary station

5 demand initially Jan 2029

drops to 4 demand one month later Feb 2029

2 demand after 6 pax car delivery in Mar 2029

Recuperates to 4 in Apr 2031

Recuperates to 5 in Dec 2031

 

I think for most of the game it's probably better to have just one station because passengers are the main revenue in the game. Maybe consider a second station if highly congested.

 

 

Minor: How does this affect competing stations with AI?

You can build stations at where the AI is located. Just by building stations in the same cities as the AI (not even taking cargos) I reduced one AI company's yearly revenue from 2,542,000 to 1,833,000.

 

Minor: what about 2 stations in one city from a merger?

I also found that deleting the primary station and leaving the secondary station will cause the secondary station demand to rise to what a primary alone station would have had. The secondary station now functions the same as if the primary station was there alone. It probably is best to delete AI stations (from mergers) that are in the same cities that you have.

Edited by Bossatchal2
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On 10/15/2024 at 12:02 PM, jeffryfisher said:

It never recovered?

The station "receiving the delivery" drops in demand and recovers:

one primary station and one secondary station

if deliver to primary station ->

5 demand initially Jan 2029

drops to 4 demand one month later Feb 2029

2 demand after 6 pax car delivery in Mar 2029

Recuperates to 4 in Apr 2031

Recuperates to 5 in Dec 2031

 

if deliver to secondary station ->

4 demand initially Jan 2029 (starts at a lower demand)

drops to 4 demand one month later Feb 2029

2 demand after 6 pax car delivery in Mar 2029

Recuperates to 4 in Apr 2031 (I didn't catch the exact month)

Recuperates to 5 in Dec 2031 (I didn't catch the exact month)

 

Both stations operate the same as far as I could tell. There was no noticeable difference between demand dropping in the primary and secondary stations.  Am I answering your question?

caveat: (it's possible if it's covering a city of 7, one station might slightly faster recover because the game might split the houses to be 4 at the primary station and 3 at the secondary, but I don't have motivation to be that precise).

Edited by Bossatchal2
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