ThopterFanatic Posted November 13, 2001 Share Posted November 13, 2001 How to you get the Subhouse Mod in the Dune editing page to work? Sorry if I sound whiny, but I'm a newbie. Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted November 13, 2001 Share Posted November 13, 2001 make a model folder in your data folder and place the rules & atrini files in there any other files probably have instructions on where to go Quote Link to comment Share on other sites More sharing options...
Guest Terutora Posted November 14, 2001 Share Posted November 14, 2001 Um... I made a model folder, and stuck the stuff in, but nothing happened still (????) ??? How will I know how to make it work? :-/ Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted November 14, 2001 Share Posted November 14, 2001 it is extracted right? If so than rename the sub house rules file rules.txt and the artini file artini.txt it should work read readme file for more info it has instructions. Hope you like it Quote Link to comment Share on other sites More sharing options...
ThopterFanatic Posted November 15, 2001 Author Share Posted November 15, 2001 Done all the stuff....hope it works. Thanx for your help. Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted November 16, 2001 Share Posted November 16, 2001 make sure you start new games not saved. As in the actual battle Quote Link to comment Share on other sites More sharing options...
Guest Terutora Posted November 17, 2001 Share Posted November 17, 2001 Also... which folder does art.ini go into? Still Model? Quote Link to comment Share on other sites More sharing options...
nemafakei Posted November 17, 2001 Share Posted November 17, 2001 Still model. Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted November 17, 2001 Share Posted November 17, 2001 don't people read the read me files? it has instructions Quote Link to comment Share on other sites More sharing options...
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