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[RELEASE] Dune 2000 Map Renderer


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Due to time constraints in real-life, this is probably the last thing I release for quite a while. I recently wrote a replacement of the map renderer I released in 2009, notably the new tool includes buildings and units.

 

sBmIVCG.png

 

The Dune 2000 Map Renderer allows the user to load a map file and export a PNG image displaying its terrain, spice, buildings and starting units.

The Map Renderer is bundled with a folder containing PNG images of each tileset and will automatically pick the correct tileset image for a loaded map if there is a matching mission file at the same location as the map file. If you modify the game's tileset or add a new one, you will need to make the corresponding changes to the tool's tileset folder.

The map renderer is not intended to replicate the in-game look perfectly and there are some relatively unimportant differences in how the game and the Map Renderer display: walls do not perfectly align; spice has hard edges and buildings do not display the concrete beneath them.

 

Download at D2K+

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