jeffryfisher Posted October 16, 2010 Author Share Posted October 16, 2010 Has anyone experimented with the maximum possible value one can cram into a variable (e.g. GameVariable1)? If I set the slider to the left so that I assign the trigger result, then how big can it be? What if I just assign 100 in one event and then add 100 in another?If I don't hear back, then I will eventually get around to running some tests. Quote Link to comment Share on other sites More sharing options...
Gwizz Posted October 17, 2010 Share Posted October 17, 2010 Trigger values can be big numbers. I don't remember where the top is. I did reach over a Billion on one map for PNW but may have reached it with math and not a trigger value. You can multiply one variable by another.Would be interesting to know; But, I'm not sure how I would use it. Quote Link to comment Share on other sites More sharing options...
jeffryfisher Posted October 17, 2010 Author Share Posted October 17, 2010 I am planning to implement the corporate income tax and personal inheritance tax in the US. I'll "event" a few of the major rate changes.My difficulty is that I can't assign a trigger result to company (or personal) cash. My work-around is to have one annual event calculate the tax owed and assign it to a company or player variable. A subsequent event can deduct fixed amounts from cash and tax-due until tax-due is less than threshold. The subsequent event can be annual also, but I can make it spin by arbitrarily "checking against territories" to make it loop 31 times.If the range of legal values is tightly constrained, then I can truncate tax-due to millions. However, a highly profitable company could still possibly owe more than 100 of those millions... If that's a problem, then I'll just have to implement more and more progressive-era events until it's not possible to be highly profitable in that time period (in which corporate income taxes are significant) ;) Quote Link to comment Share on other sites More sharing options...
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