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Posted

anyone know how to start with more than 10 units ?3years ago in game I think that foxrotorz did it.. he started with 10 combat tanks two trikes 1mcv 4rocket tanks 1 deviator 3 quads. Question how .  I remember that he had memory editor..i have one called tsearch but i cant do anything .what to do..i used ts to hack avp2 weapons for predator...maybe someone is experienced in..10 units in skirmish is not many

Posted

what section of map file need to edit?.... When i open any map.....i see pile of letters....i tried to edit dune2000.cfg i changed first signs and i launch game ..i start with

Posted

I'll give it a try in a few minutes, see if I can introduce structures in the map file. If it does work I'll show you how to do it.

Posted

Seems the structures and infantry codes used in the mission maps aren't supported by the practice system. While I was able to add a spice bloom to the centre of my base, adding the structure code and infantry code from the main missions didn't actually do anything. The same technique succesfully added infantry units to one of the missions, however the hard coding presumably is sufficiently different that it won't on the multiplayer mode. Looks like memory editing, modding the exe or possibly editing the practice mission file(?) is your only bet.

Posted

no result.. There is blockade.. When i try to copy content of _a8v1.mis to standard map game crash.. .mis file is complete rubbish when open shaihulud  it could be better if we would have houses memory adresses as we could trace what we need... Get tsearch program  start game  select dune2000.dat ..i did many searches for ordos house but no result... I get billion of them ..i cant google it because phone browser hangs and drain my cash .if we hack into savegames we can change cash , not units..we need gate between skirmish and campagin

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