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RTS4DS. An RTS engine for the Nintendo DS.


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Posted

Hey guys.

Just thought I'd show it off.

My RTS engine for the DS currently uses ripped Dune 2 assets, used for testing purposes.

It won't be released to the public with those assets but I thought you might like to see a video of it in action anyway.

http://www.veoh.com/videos/v11577098mMy5237

If it doesn't load properly for you, try clicking the link on that site to the RTS4DS movie shown in the right bar in the box mentioning the Publisher. That worked a treat for me.

For more information, check out my own website http://amplituds.drunkencoders.com

I hope you'll enjoy it.

Posted

I finally managed to watch it as a whole, i saw bits and pieces during at school and at work.

The demo is nice, but it is long. It does not really show new things later on, just expanding base and eventually destroying something.

It is surely much smoother of what i saw earlier.

Posted

Hehe. From a programmer point of view, you have coded 'many features'. However, from a Customer/Player point of view, it is 'common sense' that some stuff works.

In short, i'd say its great what you've achieved, although a player will not appreciate it as much. ;-)

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