Jump to content

Quick question about the final Atriedes mission...


Recommended Posts

Posted

Well, first of all, try to rush up the building order. Try to build a Heavy Factory as soon as possible, then build an MCV, and set up a new construction yard at the "big" base of yours. Then y'can sell the small base, this will make things much easier!

How to withstand the sieges, and overcome your enemies? It's very simple.

- Train at least 40 Troopers, put them in numbered squadrons. Train 20 Light infantrymen as well, they can deal with Sardaukars, soldiers, and Trikes easily.

- Do NOT put all this 60 soldiers into one big group. Put 5-5 soldiers to certain locations.

- Use infantry rocks to avoid heavy vehicle crusher.

- Build Quads! While Troopers can handle tanks, missile tanks, and Devastators, y'shall send your Quads against Siege tanks, which the infantry cannot fight. Quads also can handle Missile tanks, but I prefer Troopers or Light infantry.

- Use the alluring tactic: Build two trikes, attack some incoming tanks with them, and then drive them away to the Troopers! The AI will chase the Trikes, and the Troopers can obliterate the tanks without any problem.

- Set your units to Guard mode, in case there are more than one attacking groups, so they'll somewhat distract the others, while you finish the siege group you selected.

- The first attack comes by Carryalls. Explore the drop location, and annihilate'em one by one.

- DON'T - and I emphasize this DON'T - waste precious time and money to build rocket turrets. Missile tanks are far more better, and besides, Troopers and Light infantry can replace all the heavy equipment you need. Combine them with light vehicles, and this is far enough to create satisfactory defense.

- DON'T shoot enemy harvesters.

- 2 refineries with 6 Harvesters is far enough.

- Use a Repair pad.

- If you're really low on credits, don't build the Radar outpost as long as you have weak base defense.

With these useful tips, you simply can't have problem handling the agressors.

Posted

Uh- about the rocket turrets...

I have to agree with the fact that the AI will send out infantry some of the time making the RT's near worthless- but not building them? I tend to cluster my base (bad idea, I know) and RT's help with the tanks and such.

Also, I belive a refinery with two Harvesters is just right; therefore I bulid more refineries with an additional Harvester.

Of coures, this is counting towards my doom...  :-X

Posted

Harvesters: Well, don't you worry too much 'bout the money, since the infantry what I suggested you to buy is fairly cheap (450 solaris needs to create a Trooper squadron, in Medium skill). The most important thing is to HAVE THE HEAVY FACTORY AS SOON AS YOU CAN, AND UPGRADE IT! Then BUILD THE MCV, and sell the old construction yard. Y'shall obtain serious cash for it (around 2000 solaris).

The Rocket Turrets are TOTALLY useless. And I shall tell you, why.

- They can't move, so they cannot out-maneuver strife, or withdraw.

- They're cheaper than Missile tanks alright, but they require power to operate, and also requires 1000 solaris to upgrade your construction yard (even if you need only once). So let's count: 1000 (upgradement cash) + 750 (1 Rocket turret) + 225 (One windtrap per two Rocket Turrets). This is serious cash. I advise you to build Rocket Turrets ONCE and ONLY ONCE you fortified yourself well with serious Trooper infantry, and once you managed to obliterate the attacking Harkonnen-Imperial forces. All in all: If you want to annihilate all incoming hostiles, don't count on "I shall quickly get Rocket Turrets, they'll missile their faces into itsy-bitsy pieces". No, you'll only waste your precious money, and time.

For Missile tanks, you don't need any upgradement, only the Ix research center, which you would build normally (I suppose).

- They cannot be selected together, if you want to open concentrated fire on a specified target. The concentrated fire is the most useful, and excellent tactic. All your squadron units shoot one target.

- Their repair cost is bigger, even if they don't need Repair pad.

- They can't crush enemy infantry.

- Harkonnens or Imperials won't attack wit' Ornithopters, and the Death Hand missile cannot be destroyed. There won't be any Deviators or Saboteurs either, so there is no reason to build them.

- I mentioned before: They'll dramatically drain the power of your base, and make you very upset.

Training 5 Troopers instead of struggling to build Rocket Turrets is much much wiser idea, y'shall know it, when you see it. I defeated all attacking groups with Troopers, Trikes and Quads, I didn't need Rocket Turrets. You may build some Gun turrets around the Heavy Factory, they'll allure the hostile tanks fire away, so you can engage'em with your Troopers...if you really don't want to use the Trike tactic.

Devastators are FRIGGIN' easy to destroy. Use your X button to scatter the Trooper squadron around, so even if the Devastator hit one of them with its powerful plasma charges, the others will happily open some serious fusillade on the Devastator, and turn it to ashes. If you keep pressing the button X, your infantrymen will also avoid heavy crushers. A Devastator simply doesn't have a chance against five Troopers, even if you don't scatter them around.

This tactic also applies to attacking Combat tanks. They're strong, but clumsy, and the Troopers don't give a fuck about the weak tank cannon shoots.

Use the two Light Infantry groups to assasinate incoming hostile Troopers and Sardaukars. They can be obliterated very easily.

You may also get some reinforcements by Carryall drops, such as Combat tanks, and Siege tanks. Use them to assist your Troopers attack. It's all about a good teamwork of several different weapon types.

Harvesting and income: Build 2 refineries, and also build 4 more Harvesters, but BUILD THE MCV first! You MUSTN'T spend your cash to Carryalls! It's far easier to build your two refineries near the sand. Also don't upgrade your Hi-Tech yet! In fact...don't build the Hi-Tech until you enstrength your base!

These were extremely useful tips, I HIGHLY recommend you to use them. In case you have further trouble...y'know where to write, yaa?  ;)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.