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spacecrack

Fremen
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  1. Hello everyone! I'm a longtime fan of Railroad Tycoon II, and I've been working on a reimplementation of the game using the Godot engine. I plan to release the project as open source if I can obtain permission from the rights holder. The port would require assets from a legally purchased and installed copy of RT2 — no original game assets would be distributed. If permission cannot be obtained, I plan to turn the project into a standalone game with original assets, preserving the mechanics of RT2 as closely as possible. Community feedback is very important to me. Alongside the classic mode, I'd like to introduce an expanded mode with additional features and mechanics that were missing from the original game. I'd love to hear what improvements you'd like to see. All ideas, suggestions, and constructive criticism are very welcome!
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