Whee, Dune 2 for windows :) Your game manages to capture the flair and style of the classic pretty well. Here are a few things I noticed, without any sort of dispraise, of course (much of that you'll probably know already): - my Atreides harvester has some red parts, making it look quite psychedelic - it seems it's not possible to chose your side yet - the scrolling of the map is quite a bit too slow - the graphics in the lowermost area of the screen aren't removed properly, e.g. the mouse cursor leaves artifacts there - if a unit shoots but misses the target, the bullets still keep flying pretty far, probably further than the unit's range actually - the game will get quite sluggish and unresponsive soon if you build a lot of units, even on my 1GHz Athlon - there aren't any health bars yet, not for your own units, and not for checking how much damage has been done to the enemy either The click-the-factory-first interface is somewhat cumbersome. I understand that Dune II had the same interface, but then Dune II also had no group selection and some other interface weirdnesses (at least by modern standards). Also, I noticed that there isn't too much stuff in the menu area yet. Therefore, how would it be to add a "quick button" on the menu bar for every factory you have? Clicking the quick button would select the respective factory building without the need to scroll around the map. Also the graphic of the quick button could indicate how far the building process in that factory has progressed, giving the player that information without having to select the factory at all. Please understand that I'm not trying to criticize your work. As your project is beta, I'm trying to point out some issues hoping that it might help improve the game until it is finished. Anyway: Congratulations, and keep up the good work!