Jump to content

kamyFC

Fremen
  • Posts

    23
  • Joined

  • Last visited

Everything posted by kamyFC

  1. ah i see. Did not know prices went up and down based on your actions. Man this game never ceases to amaze!
  2. Excess on the Orient Express is the 8th mission in the classic campaign of the game. Its about the development of the European Orient Express during the mid to late 1800's. These were the win conditions. We start at 1850 Bronze: Connect Paris to Constantinople and haul 24 loads between the two cities by 1889. Silver: Same as above, but by 1887. Gold: Same as above, but by 1883. Essentially this is a "coast to coast" map. But unlike the American or Canadian "coast to coast" maps, you have the added challenge of purchasing territory from all the countries in between. So you need to consult every country and pay them money for track rights. So the first thing to do is just build lines between 2 ports - which generate passengers. I ignored Paris and built a line between La Rochelle and Caen - both had ports. That started generated amazing money. Then make one giant line between Paris and Constantinople! Single track is more than enough. Also ensure we have dummy stations to replenish Water, Sand and Oil. You have an option to go via Germany north of the Alps or go via Italy - south of the Alps. I chose Italy, just to make things challenging as you had to cross the alps. However, there are certain "events" that happen in German side that will affect u! I wont spoil it! Made some 10 trains between Paris and Constantinople and getting Gold was easy. I love these message boxes!
  3. Ah I see. Thanks for clarifying that.
  4. I must admit, the Railroad Tycoon II financial stock market model is unparalleled in any other games to date in terms of complexity and realism. Essentially its another game within a game! Kudos to the PopTop team. p.s “Nobody knows if a stock is going to go up, down, sideways or in circles. You know what a fugazi is?” “Fugayzi, it’s a fake.” “Fugayzi, fugazi. It’s a whazy. It’s a woozie. It’s fairy dust. It doesn’t exist. It’s never landed. It is no matter. It’s not on the elemental chart. It’s not f’ing real.”
  5. Birth of an Iron Horse is the seventh mission in the classic campaign of the game Railroad Tycoon II. Set in England, this mission is all about the 'personal net worth' and the stock market! These were the win conditions. We start at 1835Bronze: Highest Player Net Worth in 1855. Silver: Also have a player net worth of $10 million Gold: All of the above, but player net worth at $20 million. Company must also be sole-surviving railroad. So as this was a stock market game rather than a raid road scenario, i quickly setup routes between 3 important cities in south coast of England, which started generating revenues. I took a bond and ensured that i purchased all the 'other investors' shares and got 100% ownership and we have to do that before your stock splits 2 for 1! One i had 100% ownership, it was a matter of adding few more lines and issuing from my company and buying stock every year. Then give yourself crazy dividends. Also i got stock of AI company that was doing well. I ignored the other non performing AI company. I easily got player net worth > $20 million by the end of 1855 as you can see here The big trouble was being the lone surviving company. How do we get that? Whenever i merge a company, i fail ! Do i need to be majority share holder in all AI companies? I guess i only focused on my company.
  6. Thanks @akuenziand @Silverback I understand. Any game nowdays has YouTube strategy guide these days. But i wonder how many players even play RRT2 these days maybe few thousand worldwide. I absolutely loved the Robber Baron guide thanks for suggesting!
  7. Ah i see so River bridges are double track but Ocean bridges are single only.
  8. Interesting that the RRT2 team added Ocean bridges in the expansion!
  9. Crossing the Great Divide is the sixth mission in the classic campaign. Essentially, its about the construction of the Canadian Pacific's transcontinental railroad during the late 1800's. These were the win conditions. We start at 1868 Bronze: Connect Halifax to Vancouver and haul six loads between the two cities by 1896. Silver: Also have a company book value of $20 million. Gold: All of the above, but company book value of $50 million. We either start at Halifax or Vancouver. I decided to start at Halifax, as historically we go from east to west. The logical thing to do was to connect Halifax and Quebec. I guess most do that as its also on the route between Halifax and Vancouver. But i decided to make things more challenging and saw St John which is perched in the eastern most corner of Canada. It had lots of houses and 3 ports generating passengers. So I created a giant bridge between Halifax, NS and St John, NL. Both the cities have 2-3 large ports, which generated insane number of Passengers. I had 4-5 trains and that gave great starting income. Once you have adequate income start a single track straight line track between Halifax, NS and Vancourver, BC. Also take care to create pass thro stations in between for sand, water and oil. Once you have trains running between east and west coast, enjoy windfalls incomes! I could get silver with around 25 million company net. 50 million and gold would be tougher! I observed that bridges are only single track - they don't do double track for some reason. That slowed down my early production and also slowed down the rate at which my 6 trains generated revenue between between Halifax, NS and St John, NL. Also i could have had more trains between Halifax, NS and Vancouver, BC to generate more revenue. I think gold is achievable with this additional challenge. Did you guys remember this campaign scenario?
  10. Atlantic was awesome at the start but man it sucks on grades, so i did not opt for it. I guess i could take it as a challenge.
  11. Wow. Thanks for the detailed reply. I guess i fell for the Missoula offer took a route that was not optimal! Increasing throttle is something i never did. Interesting tip.
  12. I just finished playing the fifth mission of the classic campaign of Railroad Tycoon II. The essence of the scenario is the tour of the American northwest of Teddy Roosevelt in his election campaign of 1904. You start on Jan 1st and to get gold, we need to visit 16 stations by midnight January 14 (Jan 15). We have 3 choices of locomotives Choice 1: 4-4-2 Atlantic locomotive. Choice 2: 2-6-0 Mogul locomotive Choice 3: 2-6-0 Camelback locomotive I chose the Camelback, which had great grade performance and i knew going west would be full of grades. the blue waypoints, show the route i took A fun relaxed scenario, where all u have to do is watch the train and enjoy the ride! But i could only visit 13 cities and get Bronze and just managed to do it. I'm not sure how to get gold here. Anyone managed to get the gold medal in your first attempt?
  13. You could ship lumber to multiple cities, that way the demand value does not go down. I guess the profitability of the mill depends on how much the town is paying for the mill's goods?
  14. Hey guys, Hope all of you are doing good. Another weekend. More RRT2 fun! I got the RRT2 Platinum CD in 2007 and its been more than 13 years and i still have not played the full campaigns, as i was only into scenarios! Am enjoying them now. I have one question, that pops up when i play he 'personal net worth' quests. Take a look at the screenshot. In one playthrough, got 100% ownership of a company. But then i issued stock but before i could buy them, the AI guy (Edward Henry) got 4000 of them. Is it possible to get his 4000 shares? Point is i want to get back the 100% ownership of the company and hog all the dividend income! Any tips would be appreciated.
  15. Hi Jeff, Never observed that. They quickly move on to Atlantics and then Pacifics. I will lookout for that one. Best,
  16. Okay i played 5-6 scenarios and the AI players suddenly stop expanding in the middle of a scenario. That is a known issue. But when they stop expanding is totally random. In some scenarios, i have observed, they stop expanding after 10 in-game years - which is early. In some scenarios, they take longer. This happens even if there are lots of towns to connect. All AI teams just stop making new connections. But they buy players stock, they keep running their existing trains. But the interesting thing to note is in @jeffryfisher's epic - US History Map, the AI teams are active in terms of connecting and expanding for more than 100+ years. So i guess this depends on scenario? Interesting to understand what is happening! I wish we could speak to a RRT 2 Dev from the old team Talking bout dev's, i found photos of the team in the RRT 2 directory! I wonder if we can even reach out to these guys?
  17. yep. The 1800s were so much fun. I was in the South and was near Texas at the start and did not venture too far towards the east. Then when Texas opened up, i just owned the state, connecting all corners and then expanded to the hilly west. By the time, i entered AZ, NM areas, AI teams was insanely aggressive to reach the west coast. Once Wilson gave us his gift of Income tax for individuals and businesses, i got screwed. Also there were sudden payments that had to be made in "Miscellaneous Payments" category. Usually throught the 1800s, it was manageable 300-500k, then suddenly there was a bill of 28,000k and that was the end! I guess that was accumulated tax. It seemed to have accumulated until you owe 28 million and then you have to pay at the beginning of the next year. The 1930s were brutal and i lost everything as taxes started to mount. My stock price went down to $1 and even though i had majority shares almost 65%, i lost all shares. And by 1943, my company was liquidated and i had no control. Could not start another company - so that is the end right? So to tide the storm of the progressive policies, we need to have a huge cash reserve by the 1900s, right? Else we are sure to loose. I had some 55,000K cash and still i got screwed! By the way that period was brutal for atleast 3 AI companies. There were 6 companies, but only 3 were remaining by the time i was done. Also the AI was very active and expanded from Coast to Coast rapidly after the 1870s or so. Some AI observations and some noob mistakes were made by me - AI does not rebuild track if tracks are cut due to wars or calamities or other issues. I helped an AI team by patching up and they started operations. - AI always uses 3 cars per engine - be it passenger or cargo loads - Even for longer distances. I always use 5-6. I guess that needs to use the AI strategy, that way my trains can go faster. - AI companies and players used dividends. My dividends were at 0, so my networth was lower even though my stock price was high and got split many times - AI company trains do use your track. But do they pay for it? I don't see that in our report, while we have to pay AI teams whenever we cross their track. - Also if any station is not covered by your network in "your region", the AI teams will ensure they cross your tracks and connect to those. Wow. Congratulations again on making one of the coolest maps ever! I learned to much! Will give it another shot.
  18. I see, when will it be sucked out of account? One lumpsum payment sometime in the future? It surely is not a monthly payment being made as i see the amount remaining same even if i don't expand for many years. I knew something bad will happen in the south east coast! So my line was hugging the border of Louisiana and Texas! And when Texas opened up, it was easier and just very profitable! Thanks for the replies.
  19. I have started and it is EPIC! I have posted some queries in the other thread https://forum.dune2k.com/topic/27325-us-history/page/7/
  20. Hi @jeffryfisher Thanks for the wonderful Map. I played from 1823 to 1860 and it felt epic! Learnt so much history, while playing i started reading about 'Trail of Tears', 'Mexican Cession', 'Gadsden Purchase' and so on. This shows how educational your map is. Hats off for the effort put into this. All schools should get kids to play this map and learn history! I had some questions, thought i will find out from you. a) First question was about 'Property Tax' and 'Accumulated Corp Tax' = This keeps increasing as we expand! And every year, i get a warning that i have to pay that money - 'Watch the cash'!!! Now when do i have to pay these large sums of tax money? b) Second issue was about lack of availability of 'Troop' car, but then i realized soon that i did not use your patched EXE. My bad! c) Third was that i lost my bridge and track in certain sections during the Civil War. And it showed a message that -'I dont have access to Confedarate areas' or such. So i just have to wait it out, till the war gets over and incur losses right? When i go to the territories, i see full rights in the south. Its sort of confusing. Sorry to bug you on gameplay features of the map, but am just curious. c) d) Also why is log and lumber important. I get a message if i dont deliver logs! Again just curious. Thanks a lot and congratulations on making one of the best maps for RRT2! Best
  21. Your map sounds epic. Will surely download and try. Appreciate the response and your passion for RRT2
  22. Hey guys, Just wanted to check if you guys know of any high quality 'Lets Play' Strategy Guide series on YouTube of RRT2 by someone who knows the game? Usually the ones i found are beginners, i guess. Someone who understands RRT2 strategy, economics, stocks, rail management - It would be fantastic to watch and follow. If there is none, would experts from here think bout doing it? It would create new fans of the game and would keep the interest going. If you know any, do suggest. Thanks in advance!
  23. Hello everyone, I have been playing Rail Road Tycoon 2 by PopTop since early 2000's in my friends computer. Then in 2007, i got the RRT2 Platinum edition (1.56) CD via Amazon.com I have this version since then and play the game every 2 years or so in my Gaming PC. No game gives me so much joy as RRT2 does. I mostly play scenarios as i enjoy playing against AI teams and also like to play games spanning 100+ years. I have couple of questions 1) So while playing scenarios, assume i play against 2 AI teams, after a while once the scenario goals are met, RRT2 shows a Red color Box - with a message if we beat the scenario or we failed it. And then it asks you, if you want to keep playing or exit. I usually click on - 'YES' to keep playing. At that time i have observed that the AI teams stop expanding - although the trains are operating. I have also observed AI teams buy industries during this time. But they just stop expanding. Have you guys observed this? Is that the default behavior? 2) Also is there a mode, where we can play without any goals but at the same time have AI teams? I know bout Sandbox mode, but then the game disables AI teams! Essentially i want to play against the AI teams but without any scenario goals. Looks like we cant right? By the way just also wanted to say - you guys are such a wonderful community of RRT2 lovers. It feels incredible and sad to think of the fact that RRT2 source code could be gone/lost forever. I wish Phil Steinmeyer helped out. But he seemed to have totally distanced himself from PC games after 2005 (http://www.philsteinmeyer.com) Anyway glad to be here and take care all.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.