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etienne.j.p

Fremen
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  1. I have the exact same issue with a buggy technology/structure tree, but it happens globally, i.e., regardless of the type of play and mission level, etc., which means that it is a deeper issue with the game programming. I came across Gruntmods Dune 2000 for the first time two days ago and was initially overjoyed to replay an old classic that had been refreshed, but I've now lost the enjoyment after having played a few missions only to be frustrated by this issue. It was a clean install of the latest version (as of two days ago) and I played straight from there with no modification of any technical options whatsoever (which is not something that I am versed in at all, in any case). The heavy factory is offered before the light factory, but the option to build either is lost once the radar outpost is built. It is impossible to build the starport, IX research center, repair pad, and the palace, even if one tries to be clever by building backwards, i.e., the heavy factory, then the light factory, and finally the radar outpost. The option to build either type of factory always disappears from the construction yard list, which in turn prevents the advanced buildings from showing up as options to build. This means it is not possible to build any of the advanced units either. Seeing as I'm not the only one with the issue, can someone post a solution or a statement of intent to update the game in order to definitively fix this bug, please?
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