It's just a note, i forgot it also sometimes by compiling a new revision.
UI_ENG.r16UI_ENG.r8ui_GER.r16ui_GER.r8maybe i said it not clear. There is no error, it is simply not patched, in the patching list it counts, the english UI Files and the german ui_GER.r16 but not the r8. And if i change to 8Bit (i think the most don't play with it) the buttonpositions are wrong, like the not patched before. Maybe its a typo or a loop that stops after three runs. It's not critical, just a note for a later revision.
Yeah, i know. i wrote it not as requirement, just a loud thinking. Thanks for the reference, maybe i will play with it. actually i use DxWnd for. Its slower but works, even with patched resolutions. :)
@dauwe
As written in the manual and notes. The "High Resolution Patch" Folder must inside the Dune2000 Folder, not the patch itself. It refers to the other folders in this way.