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swt83

Fremen
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  1. swt83

    Dune Dynasty

    I'm very excited at the prospect of Dune2 multiplayer. I can imagine it being quite popular! Will there be a text chat ability in the game? Also, if you need someone to test with, I'd be happy to assist.
  2. swt83

    Dune Dynasty

    Not sure what changed, but this latest version seems to run much smoother on my Mac. Great work!
  3. swt83

    Dune Dynasty

    Issue: - When I play on Dune2 Extended as Sardukar, my technology tree allows me to skip the Light Factory (awesome). In fact I can't even build one if I wanted to. When I play on Skirmish as Sardukar my technology is normal and requires that I build a Light Factory. For what it's worth I like the Dune2 Extended version better. Update: - On review, it looks like Dune2 Extended does not allow for the IX building, and thus no Sonic Tanks or Devastators. Since the Skirmish mode allows for these, I guess I prefer that. Issue withdrawn.
  4. swt83

    Dune Dynasty

    Issue: - When loading the game, I was getting an error in my Terminal saying it couldn't locate "FluidR3_GM.sf2" from the path provided in the config. The game still payed fine, and sounded fine, but I went and downloaded that file from http://musescore.org/en/handbook/soundfont and changed the path in the config. Now the error is gone, and a bunch of things sound different. I guess the "synth" option is now working when it didn't before and I never noticed. - Having downloaded some of the additional music packs, and going into the jukebox, I sometimes have multiple versions of the same song begin playing at the same time overlapping w/ each other. Also, I don't think the "rcblanke_sc55" music files work on my machine at all. The jukebox stalls for a second and moves on to a different file each time. Maybe it's bc I'm on a mac.
  5. swt83

    Dune Dynasty

    Issues: - Scrolling w/ mouse is choppy and gives the appearance that the game is lagged. But using the keyboard seems to be smooth. - Sometimes the music slows down and I really do think the game is lagged, but it's very minor. - Enemy turrets can sometimes fire at my Carryalls from across the board, which is bogus. Even normal non-missile turrets attack my Carryalls, which I didn't think was allowable. - Carryalls get glitched out hitting the border of the map like they are hitting a wall, kind of funny looking. - Seems like my units do not attack Worms in guard mode, but in 1.4 they did. This makes defending Harvesters difficult. - The "raise the unit cap" option doesn't seem to do anything, bc the game will lock my unit ques. The Starport is the only way around this. Questions: - Does the Windtrap really do anything? It seems like a waste of money, bc all the Turrets etc still function without power. The only thing it does is power the Radar, which isn't really worth anything tactically. - The skirmish mode maps are great. Are they being "generated" on the fly or are they pre-built? Also, the enemy always starts with a pre-built base and units. Is there any logic in the game for them to start out equal with me, having only a construction yard? As always, love this game. I bet I play it the most of anyone.
  6. I think Thatcher was one the greatest leaders of the 20th century.
  7. swt83

    Dune Dynasty

    Dynasty, What do you think about putting up an empty repository on Github for us to post issues in the issue tracker? I know I encounter minor issues here and there but don't know where is best to post them.
  8. swt83

    Dune Dynasty

    This is great, played a bit this morning. Thanks for the bug fixes!
  9. swt83

    Dune Dynasty

    I installed the game on my brother's computer, which is a Windows something, and it crashed a few times. I turned off hints, but still had crashes. I have zero problems on my Mac.
  10. swt83

    Dune Dynasty

    I assume all the skirmish maps are all pre-generated? Pretty awesome to have that new feature, very huge. One step closer to... dare I say it... multiplayer? The UI on the extras page is awesome, don't change any of that. Perfect. This is a great product, thank you for all your hard work.
  11. swt83

    Dune Dynasty

    Just loaded up 1.5 -- the extras screen is awesome, great job on the UI! The compile worked like a champ, no errors. The radar-style bootup noise on the skirmish page is awesome.
  12. swt83

    Dune Dynasty

    Huge! Does this mean you support Mac now? Very happy to see more work being put into this awesome product.
  13. swt83

    Dune Dynasty

    I was able to extract the files. Thanks. My understanding is that some of these expansions allow you to play as Mercenary and such, but none of them seem to show those options in the "Play New Game" screen. Stefan's expansion does black out non-Atreidies houses though.
  14. swt83

    Dune Dynasty

    I am having trouble getting the necessary INI files for Super Dune 2 Classic. Every downloadable version of the game includes an executable file. Is there a URL where I can find the files necessary to add to Dune Dynasty? I have succeeded in getting the other expansions. As an aside, I just saw this image tonight. I think it's from "Dune2: The Maker". Somehow all the units are in 3D, which is pretty amazing.
  15. swt83

    Dune Dynasty

    Dynasty, Do you have any additional features that you intend to add to the game? I'm new to the scene, but it looks like your version is the best available.
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