Finally some new maps! Let's see how 2vs2 game will look like... [uPDATED 14.08.2012] - Okay, after bunch of games (1vs3, 2vs2, 1vs2vs1) I've noticed few problems: 1) AI will never train and build these units: Trikes, Quads, Siege Tanks, Rocket Launchers, Sonic Tanks, Deviators, as well as these buildings: Silos, Starport, Palace 2) Instead of directly attacking anything, AI will gather units near point of interest and will be sloooooowlyyy moving them closer to this point (it looks like he's regrouping them many times...) 3) While moving Sardaukars to the right side, they are walking backward 4) Sardaukars and Fremen aren't showing attack animation 5) Siege Tanks have definitely too long attack range (well, that's my opinion...) 6) Deviators can convert some buildings such as Light Factory, Heavy Factory, Ix Research Center 7) Capturing Construction Yard of House other than Player's doesn't give its construction options 8) Light Infantry and Troopers are definitely too slow 9) Wall can be built everywhere, despite distance from Player's buildings 10) Devastators are too weak - almost useless - against infantry 11) After destroying AI's factories and barracks, it won't build them again - even if it has raffineries full of Spice. I think that's all I've got for now in my opinion.