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SH2K v1.2.1 Patch Available


samah

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I've just found an error in SH2K 1.2.0 which stops you from loading the old map files that don't have the tileset name stored in them. SH2K tries to load a non-existent tileset, can't find it, and assumes you haven't extracted the tilesets. I've fixed this and released a 1.2.1 upgrade.

Also, I've had a look at some of Westwood's other games to see how difficult it's going to be. Red Alert seems fairly easy at first, but Westwood have used some compression system to encode the entire map into about 3 lines of text. Theoretically, I should be able to do it though. Tiberian Dawn might be harder though, because multiplayer maps are stored in the MIX files I think...

Oh well... :)

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