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Posted

Greetings!

 

I play D2K online since a while and met some missions what cannot be finished!

One, most notables are smuggler missions. One is "timed mercenary defense mission 9" or suchs. The mercenary player just accumulate hundreds of units and make the game crash!

Another one such mission is where the smuggler player teamed up with Sardaukar, Harkonnen, Atreides and Fremen against Ordos and Mercenaries. After about 10-15 minutes that mission always crash. What is strange because the "fremen" version of that same mission worked perfectly.

 

Thanks!

Posted (edited)

Sometimes missions may crash and we don´t know the reason, the timed based campaign is a very early campaign that somebody did and last time I ported to work with the launcher (you had to overwritte the original missions if you wanted to play that campaign back in the day it was done) game also crashed due way too many units to me. Unfornatelly, I cannot fix that withouth fully altering the map that somebody else did, I don´t know if you are suppose to be way more aggresive or something, I would simply just ignore that mission and play something different.

For the another mission, sometimes crashs happens because the AI has trouble navigating, maybe it has way too many units on the base (so units push each other trying to exit and game goes crazy) and sometimes the game crash for no apparent reason.

Now, it is important to note if the crash has an actual windown error or not. If not, most likely the game did something weird (Ai pathing, AI units having issues navivating or just a random crash we don´t even know), if there is an actual error message like "reinforcements have nothing to deliver" then maybe the mission has an event set wrong and will always crash on that instant. The message can vary, but if there is a message and everytime the number after it (it tells you when it happens in the game) is very similar, then you can expect that will always will happens.

Edited by Cm_blast
Posted

Damn, bad news! That smuggler mission seemed promising with sneak&seize beginning!

I think the source of troubles remain a mistery then as it's the launcher what crash. Whole game need to restart - albeit strange that on the different maps such things always happen in a given time interval. But it seems some troubles trully tide to AI. When the player has a larger base with more units such crashes are rarer.

 

Oh!

The very last mission of the War of the Landsraad, where everyone vs Bene Tleilax... The Ordos version... Is it intentional that noone attacks their base? No ground forces, no airstrikes? Playing as Harkonnen or Atreides my bases were at least bombed. Not to mention the stealth raiders what essentially insta-win for Ordos! You just gather 10-15 and hunt down the tleilaxu CYs and Repair pads then just let the other forces finish the job!

Posted

The player is always the target of every AI, it has lots of priority. Unless the creator of the mission put your ally way foward, or generate carryalls dropping units near your allies, it is unlikely that the CPUs will even target another CPU. Airstrikes and Death Hands is the same. There is a chance they go against your ally and not the player, but you must have a small base or almost no units for that to happens.

It is possible to encounter a mission with an enemy AI using airstrikes or death hands against your allies and never against you, but those are using a trick by making that AI ally with the player. But by default you can expect yourself being the target on everything.

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