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multiplayer issues


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Hi All,

I discovered Gruntmods' Dune 2000 and am really enjoying it. Only, i cannot get multiplayer to work from inside virtual machine (i am traveling for business and obviously cannot install anything on my company PC).

Looking on this and cncnet forum i found that the problem is known, the threads are inactive since several months and no solution has been published.

My host PC is a Win7 x64 machine.

I use latest VMWare player for virtualization.

Virtual machine is Win10 Pro x86.

Network mode (NAT / bridged) doesnt make any difference: CNC client does not connect (but VM can connect to Internet fine). On a forum somebody said that an older cncnet client (which version?) works from inside VM; where can i download older version of the client?

I tried to copy the installation files on the host PC: now cncnet client can connect but launcher complains about incorrect installation. If I move the installation file to another location inside my VM i get the same result and the cncnet client still doesn't work (obviously).

On the website it is mentioned also a portable version of Gruntmods Dune 2000 but i cannot find it.

Can anybody please help? Many thanks in advance.


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  • 7 years later...

HI. I also cannot play multiplayer. Im getting the error down below. Also i cannot report this error on the Gruntmode forums because registration on it does not work. Please help.

************** Exception Text **************
System.ComponentModel.Win32Exception: The system cannot find the file specified
   at System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
   at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
   at OldSpice.OSL.ProcessStart(String fileName, String args)
   at OldSpice.OSL.ProcessStart(String fileName)
   at OldSpice.OSL.button4_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************
    Assembly Version:
    Win32 Version: 2.0.50727.9174 (WinRelRS6.050727-9100)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
Old Spice
    Assembly Version:
    Win32 Version:
    CodeBase: file:///G:/Games/Dune%202000%20-%20FULL%20INSTALL/Gruntmods%20Studios/Dune%202000/Launch%20Dune%202000.exe
    Assembly Version:
    Win32 Version: 2.0.50727.9149 (WinRelRS6.050727-9100)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/
    Assembly Version:
    Win32 Version: 2.0.50727.9176 (WinRelRS6.050727-9100)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/
    Assembly Version:
    Win32 Version: 2.0.50727.9149 (WinRelRS6.050727-9100)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/
    Assembly Version: 7.0.3300.0
    Win32 Version: 7.0.3300.0
    CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.mshtml/7.0.3300.0__b03f5f7f11d50a3a/Microsoft.mshtml.dll

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging

For example:

    <system.windows.forms jitDebugging="true" />

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


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