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Posted

Do any of you know if there's a way to slow down the speed of a multiplayer game?  I'd like to play it on my LAN, but my friends and I find it runs too fast at its current speed.  

The game speed control in the option screen doesn't work, but the only thing I can think of is going into the rules.txt file and manually changing the speed, firing rate, and building times for everything.  Ugh.  Is there perhaps some way to lengthen the duration of a 'tick'?  Any of you mod guys know some way to do this?

    -Tom

  • 2 weeks later...
Posted

game is too fast?  I've been playing and its incredibly slow.  We were both using cable modems from the same isp, we ping 2 ms to each other

Posted

That's weird. If the host changes the game speed it should run slower. Increasing all graphic options will slow it down too. There is no way you can change the speed of a tick, and making a mod wont work, for the game will probably crash in multiplayer.

[glow=purple,2,300]Riper[/glow]

Posted

That's weird. If the host changes the game speed it should run slower.

[glow=purple,2,300]Riper[/glow]

Riper,

Oddly enough, the game speed setting has *no* effect in multiplayer games.  Red Alert 2 works that way (the host sets the game speed) and single player Emperor works that way, but there's only one speed for multiplayer games.

    -Tom

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