Jump to content

Sylazzz

Fremen
  • Posts

    3
  • Joined

  • Last visited

Reputation

0 Neutral
  1. I see, that makes sense...but i think i pass on getting to deep into this stuff, my maps usually are just simple like the original campaign anyway. But that aside is it fine if i come with another issue i have? So just a small screenshot from a map i built, in here we see Harkonnen to the left and Ordos to the right. The player has his base on the rocks at the bottom, but it seems to be a little bit to close to the enemies base. Because the Harkonnen seem to think they need to defend the upper right platform of that, the Ordos dont do it, even thought they are quite a bit closer to it. And i have no idea why they do that, or how i could stop them from going there. I was hoping the "BaseDefenseRadius" in the AI would have something to do with it but even at half the value of before they behave the same. Just wondering because with my newer maps i happened to build bases uncomfortably closes more than just once and it would be nice to be able to control their defense range. In the case of this map i still could just increase the map size and move the player base down i suppose. PS: where do i actually find the discord server on this page? Dunno if im blind but i couldnt find it.
  2. Thank you! From the looks of it ... i have only scratched the surface of what is possible with the newer editor versions 😅 Also i didnt know about the ? icons, thank you. Hold on, actually it looks different for me as it does for you, the overlay and everything when i import it, what version do you have there? I downloaded the Gruntmods Studios which automatically included "D2K Editor (Map and Mis) Version 2.2" ...so i didnt test this yet so dunno if it still works, but the actual problem for me personally is, that i dont understand all that variable stuff, from the word alone i first thought its similar as how they work in warcraft 3, but i dont really get how to use them.
  3. Is it possible in the mission editor to make it so i get - for example 20 cash every time i kill 1 unit? I have not much experience with the newer versions of the editor since last time i created some maps was about 5 years ago. Also while im at it, i was wondering if in the starport menu you can just blank out some slots, basicly having only like 6 slots to buy units in. Would also be cool if you could buy more than just 6 units at once, but i suppose thats not possible.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.