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tibbsvsjapan

Fremen
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  1. I was hoping I'd be able to treat the GameYear as a GameVariable or something along those lines and subtract from it. As for the events with locomotives, unless I'm doing something wrong I can't make the game ignore the retirement year.
  2. Do you have any input on the edited exe? This is for the steam version btw.
  3. I'm just trying to get the year to stay the same or at least not go past a certain point of time while I continue to play. Sort of simulate what the actual slow date setting implies with it being a day to day thing. I like to appreciate single eras of railroads but the game moves so fast and the different eras go by so quickly. Was afraid there wasn't a way after scouring the internet for an answer. Thanks for replying. (edit) actually I am sorta interested in editing the exe in regards to retirement years. I'll look on my own but if you have any input on that I'd appreciate it.
  4. I've been enjoying RT2 a lot. I've been messing around in the editor because I wanted to make scenarios based on specific time periods (post-Civil War, Gilded Age, Etc) that I can basically play indefinitely without having to worry about engines being retired and everything. For this specific instance I wanted to make a scenario that takes place in 1866 only. I check off slow date in the map settings but all this really does is change the clock and the rate of financial reports. I was trying to figure out if there was a way I could do this with events but so far I haven't had any luck. Anybody here know how to do what I'm trying to?
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