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RoyBatty

Fremen
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  1. Well more frustrated than angry. Yeah, I forgot about the attack and lure away strategy, and the deviators make the level fun at first. But the Siege tank ready to wipe out the harvester, on the first level... that's low. Added with the saboteur, its playable (yes I got past it), but certainly not enjoyable.
  2. That makes perfect sense, thank you much! Only part I don't get is Super Dune didn't / couldn't fix? I'll patch my original install to v1.07 immediately. 8) All the Best, Roy ---Update--- Wow, even knowing that... that scenario is nearly impossible to complete! Had to redo three times to beat it. Can't harvest above with Merc Devastator, below Merc Siege, so constantly babysitting the harvester to not trigger Siege; meanwhile Devastator lays waste to your troops and base. Level has to be finished in 8mins or less, otherwise you are toast. Whoever designed that level deserves some unkind words!!!
  3. Apologies, this must be an ultra noob question. But on the first mission, as Atredis, it has me playing as (brown) Freeman?; then the yard explodes semi-randomly (almost on a timer). Is this a bug with an obvious fix? First mission layout attached. Any help much appreciated; as I tried to play this years ago, had same problem and just gave up. Was looking forward to what 1.5 had to offer. https://drive.google.com/file/d/0B4wEx7GU0w5ob2RmNGV2NHdhSHM/edit?usp=sharing
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