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Everything posted by Ordos_Executrix
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lol exactly what i said activating all hidden units.My graphics abilities suck so i cant make the images.Once you activate them send me the file i can do most of the crud from there on in with little or no help
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Well this is the new thread for alll my mods.As for the title,its from my race in the game se4,and is the name of my upcoming site. So as of now Jacob Douds is working on the Landsraad.
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I do but nothing happens
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Uhh so simple question how do i make the hidden units unhidden
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What exactly is the sunt-frigate i see when modding the game?Ive gotten to work on the Bene-Gesserit basicly i am just using the female civilean sprites and the fedaykin weirding module for the attack.Unfortunetly ill have to use deviator gas with her for her "Voice".How do i make different images for the game,and also how do i make different names for units
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Also i mean the hidden units like the Tilieaxu Flyer,Guild NIAP(Navigater in a plane!) and the Ixian suboid,Til scientist etc etc
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i switched the houses names and stuff but still no go.Also when i do get an Ordos General and Harkonnen General they have no guns and the little green targeting thing wont appear!
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Until i get better at modding or somenone helps this is on hold.now i am working on a fairly small mod that converts the game into Halo the blockbuster for X-Box.The Atreides will be the Humans,the Covenent Harkonnens and the Flood the Ordos.Subhouses arent used.
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Oh and you will find quite a few illeagel meks.Im wondering is it possible to make a unit only availible through the Star-Port?Some other examples of fun combinations are: Tleixu+Guild:Artificial Sand-Worm Ix+Smugglers:Cloaked Sand-Crawlers Guild+Ix:Omni-Cannon and more
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Okay the mod is now heading in a different direction.Instead of a new story and a new House i will instead add onto what we have.Nothing is being removed.The Bene-Gesserit are a combination of both the Guild and the Sardukaur,the smugglers are a combination of both the Freman and the Ordos,or the Harkonnen.You get all the planned Corrino units under the sardukaur.So basicly you get the entirety of what the mod was supposed to be and more!Ive added that whenever you build an Outpost you get the General for that house.Ordos General has a Laser,Atreides a shotgun and Harkonnen a Sardukaur Rifle.Walls and all freman/Smuggler things may be built on top of the sand.Guild and Bene-Gesserit buildings cease to function when the spice ceases to flow.One question,how do i activate the hidden units and buildings?
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lol wordpad?has anyone made a guide for it so i know what does what and dont end up with a horrible Kobra with a atreides sniper for a head
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Okay whats the best mod-program out there i use tib-ed but its not able to do some things i want
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No i didint die but my computer sadly did.I am still alive and ready to resume work!So has anyone decided to help me in this undertaking?As always i am full of ideas.
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why? Corrino railgun turret:rapid and powerfull but no AA and is expensve Ordos Python:a dust scout equpied with a gas that works like chaos lightning you attack the nearest unit
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New new new new Changes:the thopter is significantly weaker as i am giving atreides the most air units so that is their weakest Barrels:ya plac em and shoot them and kerplowie ghreat at the entrance to you base when someone comes near BOOM Atreides Eagle:A bomber with a puny AA machine gun Atreides lark:a basic air unit think what the thoper used to be like i call it air infantry :) Ordos Asp:a fast moving cheap ordos tank that has a rapid fire chaingun Ordos Drone: a dust scout that when deplyed explodes in a cloud of deviator gas Ordos Rattlesanke:a fast moving cheap tank that when deployed becomes a thumper
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mm you are getting ahead of yourselves no one has offered to do this for me yet so this whole topic is moot it is to atrract attention and hopefully get someone to do the mod with me sigh...and i never EVER play atreides so i dont know what their superweapon even is!lol i am a oure ordos fanatic and occasionaly play as hark or atreides just for some fun
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new new new....NEW Spotlight: a building that detects all cloked units in range Ordos Banshee:a fast moving cloaked infantry that has a powerfull weirdin module and only uncloaks to attack Subhouse:Harkonnen Remnents: After the fall of house harkonnen Giedi Prime was left a toxic battleground many different factions vieng for power to reclaim the title of Baron.However many of them have entered into pacts with the great houses in exchange for supplies soldiers etc etc all their units are all the harkonnen stuff we dont use!
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i am not copieng for a few reasons the first is i intend to ask for permission and the second is i only want to make the mod better i swear credit will be givin where it is due and this is if someone makes the mod with me no one has confirmed it yet so.. Changes:smuggelers may be their own subhouse (do i have to remove one other then the sardukaur who i already said i would remove and replace with the BG? Smuggeler Quad:Can attack and harvest spice but not much Smuggeler: LIght infantry that can capture an vehicle Smuggeler camp:where they are built from Spice Silo: a small refinary for all houses Atreides Eagle:defenseless against ground targets but kicks butt in the air Ix mek Infantry:robo infantry that are strong have a laser weapon shields and they explode when run over owever they cost a lot of money ] and if possible somerthing new Critters! like in starcraft here are some ideas for life on arrakis beyond sandworms: Smuggelers:i would like to make them random if possible Merchant:goes to units and sells trinkets using your salery. Civilean:nothing Militia:territorial
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Stuff for you guys CORRINO SUPERWEAPON: Lions Roar,makes all units flee of the map in a small area,causes damage to buildings but it is minor. Atreides Centurion:the ultimate infantry mega armor,shields and offense cant be run over either,but it is as slow as a devestator Ordos Raven:a cheaper albeit weaker version of the harkonnen gunship must land in a ravens nest (ordos landing pad) to restock Corrino SAM turret: the ultimate AA weapon of coaurse it balences cuz its expensive and corrino dont have many good anti air Corrino Repairmen:THey have a puny attack but can repair vehicles! Changes: Ordos eye in the sky is cloaked Scouts have a weak attack More then one worm at once. Shields attract worms alot quicker Hijacker:smuggler subhouse only its like the corrino one in the Kwisatz hedarch mod Corrino Siege Tank:like a kobra but less range weaker but very cheap usefull in numbers Corrino Griffon:Its a powerfull tank that when deployed like a freman fedaykain it takes to the skys and becomes an powerfull bomber Ordos Viper Tank: a slow moving plasma launching close range flamethrowing death machine Atreides Falcon: A super thopter very strong laser weapon
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hmmm in that case no shielded infantry instead they all self heal :ordos at a faster rate Benegesserit are permanant when they use the voice and no medics hmm any ideas for the corrino superweapon?maybe an atomic bomb cuz when you are emporer you make the rules? new stuff Sandcrawler:a fancy name it is just an advanced spice harvester. Corrino Laser turret:self explanatory. Corrino Battle Wagon:a inkvine catapault Tank Traps:all houses have them they are built on rock or sand and do not attack or do anything but they do block large vehicles Barbed wire:you can walk though it but take damage and tanks cant Ordos Spider Mine:its cloaked and when a unit comes near or oyu decide it goes BOOM
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plus many planets in campaign mode! Giedi prime Chapterhouse Kaiten Arrakis Caladan Draconis Salusa Secundis A guild Heighliner and for the secret missions Space Earth
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Buildings galore! Tleialxu turret:nuffsaid Guild and IX mega cannon:guild has longer range but is weaker and ix is stronger but less range Bene Gesserit School:Makes bene gesserit Corrino turret:a souped up ordos turret type thing Power plant:like an advanced windtrap but better Ordos Advanced windtrap:duh Suk Doctor school:makes suk Sietch buildings(sand buildings fremaan only) Freman camp:duh Walls:duh Guard post:a freman turret pplus keeps worms away Units Freman Naib: a mortor man!
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aghhh my account aint working oh well the voice would be like a Deviator except it would always be in effect as long as the Sister is within range to keep giving the unit orders and here are some more units based on older ones Sandcrawler:a bigger better spice harvester SMuggler Quad:a attack car thingie that can gather a small amount of spice. Assasin:Ordos only it is a Atreides sniper that uses a Crysknife at close range Suk Docter:he can repair err heal infantry and fight a bit Bashar:Corrino only it is a very powerfull Sardukaur General:each house has them they can only build one at a time they come from a Palace and have shields a powerfull laser weapon and a knife at close range.they have different names for ehach house Burseg:the corrino general Overseer:Ordos genral General:atreides general. Truthsayer:a bene gesserit unit that cant use the voice or attack but is cloaked and can detect claoked units from afar Caid:a sardukaur slightly better then a bashar,uses a weirding module. Sardukaur tank:DUh Atreides Swordsmen:very fast and only good at close range. Sardukaur apc:duh Sardukaur Dropship: a flieng apc Atreides Lastrooper:replaces the sniper he is an infantry that has a laser,nuff said plus all units with shields will have super worm attracting powers and more then one worm on the screen at once
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campaign mode will contain missions to salusa secundas and possibly kaitan. I may include a bonus mission of the battle of corrin.missions to caladan give you some new units such as the Rice gatherer who gathers the resource of Piundi rice.Missions on Giedi prime will give you acess to Oil rigs who harvest oil.All missions allow the building of a power plant but it is large and expensive.if possible i will make it that the longer any unit stays in the desert (less on infanttry rock) it takes minor damage due to sand blowing in equipment in their eyes the heat the thirst ETC ETC freman are immune to this however new stuff Freman: Sietch: several buildings you can build in the open desert BUM BUM BUM a new feature heros only available after having used all your buildings possible some are combonations kinda like a super weapon for a subhouse Guild:Heighliner a massive ship that has massive health and power Tleaxilu+Guild:Emporer worm Ix: Freman:Shai halud,a sandworm that is permanant but only comes from a sietch need i say more? Benegesserit: Kwisatz'hedarch: he is very powerfull and can warp,need i say more!?
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Mwuhahah glad you asked here are some stuff i plan to change add Houses Harkonnen is replaced by house Corino Ordos: Spy:like a engineer but faster with a fairly decent atack and is cloaked Subhouses Bene Gesserit Sister: Infantry light trooper uses a weirdiing module and the Voice Reverend Mother: uses a stronger module and has the voice as well Guild Frigate: like an advanced carryall but also has features of a apc and is much stronger Navigator: A naviagator fairly strong plus he/she/it can warp Guildsman: He is an engineer but is also a spice harvester and able to gather 10 units of spice as the guild is alaways happy to stuff their pockets :) Tleilaxu: and all the units form the ordos mission Face Dancer: claoked until it attacks uses melee weapon only. Ix: Attack Mek:like a devestator but faster and weaker Lasgun trooper: a trooper with a laser,Nuff said Freman: Naib: Very strong Thumper:a thumper nothing more cheap and easy to build used to attract worms thus luring them to the location Campaign mode: Story:Ordos having won the war of assasins has placed the ghola on the throne.They are opressive to the fremen and see Arrakis as no more then a source of income.Corrino however know the Emperor is dead and will make the ordos pay for defiling their name.Harkonnen has collapsed due to economic loss and corruption among the ranks.House atreides feeling sorrow for the freman have agreed to help house corrino in a war against the Ordos.However the guild and the bene gesserit having the threat of spice loss have sided with the ordos.The Ix and Tleilaxu see this as their opurtunity to gain enough money and possibly seize power.