How would I change my colour in Skirmish to Red? The AI always takes red which means that Harkonnen have to do with orange. So If someone could find a way to fix that, it'd be nice. Also, how do I get all music to play in Skirmish? I did the .bag thing, adding the music, fixed up the common music like so: [LocalDefaults]Group = HD InvalidHouseVolume = 80;; Generic Front End themes;[INMenu]Data = IN_MenuLoop = YesPhase = -1[INScore]Data = IN_ScoreLoop = YesPhase = -1;; Atreides Skirmish themes;[Atreides1]Group = Atreides HDData = (AT01)The_War_BeginsTitle = The War BeginsPhase = 0[Atreides2]Group = Atreides HDData = (AT02)Sand_ExcursionTitle = Sand ExcursionPhase = 0[Atreides3]Group = Atreides HDData = (AT03)Assembling_the_TroopsTitle = Assembling the TroopsPhase = 0[Atreides4]Group = Atreides HDData = (AT04)The_Spice_Must_FlowTitle = The Spice Must FlowPhase = 0[Atreides5]Group = Atreides HDData = (AT05)The_OverseerTitle = The OverseerPhase = 0[Atreides6]Group = Atreides HDData = (AT06)Battle_of_the_AtreidesTitle = Battle of the AtreidesPhase = 0[Atreides7]Group = Atreides HDData = (AT07)Ride_the_WormTitle = Ride the WormPhase = 0[Atreides8]Group = Atreides HDData = (AT08)Infiltrating_HKTitle = Infiltrating the HarkonnenPhase = 0[Atreides10]Group = Atreides HDData = (AT10)Fremen_AllianceTitle = Fremen AlliancePhase = 0[Atreides11]Group = Atreides HDData = (AT11)Assassination_AttemptTitle = Assassination AttemptPhase = 0[Atreides12]Group = Atreides HDData = (AT12)Fight_in_the_DunesTitle = Fight in the DunesPhase = 0;; Harkonnen Skirmish themes;[Harkonnen1]Group = Harkonnen HDData = (HK01)The_MachineTitle = The MachinePhase = 0[Harkonnen2]Group = Harkonnen HDData = (HK02)SurroundedTitle = SurroundedPhase = 0[Harkonnen3]Group = Harkonnen HDData = (HK03)Tribute_to_EvilTitle = Tribute to EvilPhase = 0[Harkonnen4]Group = Harkonnen HDData = (HK04)Harkonnen_ForceTitle = Harkonnen ForcePhase = 0[Harkonnen5]Group = Harkonnen HDData = (HK05)LegacyTitle = LegacyPhase = 0[Harkonnen6]Group = Harkonnen HDData = (HK06)UnstoppableTitle = UnstoppablePhase = 0[Harkonnen7]Group = Harkonnen HDData = (HK07)Dark_AllianceTitle = Dark AlliancePhase = 0[Harkonnen8]Group = Harkonnen HDData = (HK08)War_for_the_SpiceTitle = War for the SpicePhase = 0[Harkonnen9]Group = Harkonnen HDData = (HK09)Defenders_of_ArrakisTitle = Defenders of ArrakisPhase = 0[Harkonnen10]Group = Harkonnen HDData = (HK10)House_HarkonnenTitle = House HarkonnenPhase = 0[Harkonnen11]Group = Harkonnen HDData = (HK11)InvincibleTitle = InvinciblePhase = 0[Harkonnen12]Group = Harkonnen HDData = (HK12)Victory_is_InevitableTitle = Victory is InevitablePhase = 0;; Ordos Skirmish themes;[Ordos1]Group = Ordos HDData = (OR01)Not_an_OptionTitle = Not an OptionPhase = 0[Ordos2]Group = Ordos HDData = (OR02)The_StrategistTitle = The StrategistPhase = 0[Ordos3]Group = Ordos HDData = (OR03)House_OrdosTitle = House OrdosPhase = 0[Ordos4]Group = Ordos HDData = (OR04)GholaTitle = GholaPhase = 0[Ordos5]Group = Ordos HDData = (OR05)ExecutronicTitle = ExecutronicPhase = 0[Ordos6]Group = Ordos HDData = (OR06)DeceptionTitle = DeceptionPhase = 0[Ordos7]Group = Ordos HDData = (OR07)SabotageTitle = SabotagePhase = 0[Ordos8]Group = Ordos HDData = (OR08)Dream_of_the_ExecutrixTitle = Dream of the ExecutrixPhase = 0[Ordos9]Group = Ordos HDData = (OR09)A_Plan_of_AttackTitle = A Plan of AttackPhase = 0[Ordos10]Group = Ordos HDData = (OR10)Ordos_ControlTitle = Ordos ControlPhase = 0[Ordos11]Group = Ordos HDData = (OR11)The_SpecimenTitle = The SpecimenPhase = 0[Ordos12]Group = Ordos HDData = (OR12)InfiltratorsTitle = Infiltrators and AssassinsPhase = 0and also renamed the track to appropiate names. But still, it doesn't work. Does anyone have their file modified already to making all songs play on skirmish? Because I'd much rather have that than try to troubleshoot the whole thing.