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Posted

Hi. I've been lurking around here for a couple of weeks - Time to dive in I guess...

I've been experimenting with editing the Rules.txt, modifying units stats etc, but what I'd like to do is to add a unique unit (which the player can only build once from the palace).

I know how to add a unit, but was wondering if anyone knows of a way to keep the player from creating lots of 'em.

Posted

The BuildLimit variable *may* still work - eg BuildLimit=1 for a superweapon that is actually a unit - see the rules file that Ghosty will at some point have for us for details - he's including a few such units

Posted

Just tried your suggestion. no luck unfortunately.

Would I be able to have them arrive when a palace is built, like the harvester shows up when a refinery is built?

I've tried transplanting "GetUnitWhenBuilt = Harvester" to other buildings without success; are there some other relevant lines? or does this only work with refineries?

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