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Editing woes....


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Posted

I change all the buildings/units/vehicals attributes to 0 cost and 50 build up speed for my mod using Harkonnen. However, when I play the game and build a starport, the game quits by itself! I did nothing but change these settings, build time and cost.....any idea whats going on?

Posted

The engine will want to moderate the starport cost of units by +/- 40% - but if the cost = 0 then the game will likely mess up as it has a minimum variance absolute.

In other words, the game won't accept a negative cost which it may be forced to have if you set base cost to nothing.

Posted

So in other words, edit the starport settings to prevent the game crash?

Posted

Set the price to at least 10 for each, and see how that works, if you must lower prices to that sort of level. Changing starport settings will not necessarily work.

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