Well, I have beaten Emporer. Actually, I beat it quite a while ago, all three campaigns up to medium difficulty. Then I quit playing. Well, it's Christmas Break, and I have nearly nothing to do so I pulled it off the shelf, and started playing again. I want to change Emporer, give it a little bit of a "new" fealing. I have tons of experience editing Westwood's Red Alert 2 and Yuri's Revenge, as well as several of their other RTS games. I soon learned Emporer is based on the same type of rules settings, using a rules.txt and artini.txt. RA2/YR uses Rules.ini and Art.ini. Both game's rules files are in the same format, so I already know how to edit it. I have made all the neccessary changes, but can't seem to get it working in campaign OR skirmish mode. I placed the rules and art files (only rules file has been cahnged) in a folder called model, as was the instructions I found somewhere, can't remember where. Nothing seems to be working. The folder "model" at C:WestwoodEmporerDatamodel What do I need to do to get it working?