Hey all! :)I am At the moment working on this new "Mod", which does : 
-Change the name of all the units (Exept Scouts, and other minor units) 
-Change Bullet type of almost all the unit (Atm my "Devestator" is shooting some, plasma looking thing) 
-Change the texture of the fremen's so they can build on sand, and build "Worm riders". 
-Give all the 3 Mayor Houses new Supremacy units (Devestaor, Deviator and Sonic tank), is going to be changed to something like Chaos tank, Excalibur and Archduke Arche 
-Give all the Sub houses More units, soon finish with the Sardaukar, which did gain a Devestator, that looks like a devestator, is as fast as a devostater, and got the same type of bullets, a flying gunturret(the 1 you build from Harkonnen hangar), which is much faster, got less damage, Bullets is changed to fire, and name is going to be changed to : Sardaukar flying Flame machine(Or gonna change it to fire Lazer and call it Sardaukar Elite machine) 
- the Fremens gains the soundweave tank, which now deals 50% more damage than a fremen fredakyl, and got 150% more hp, and does not damage targets infront of you that is allie. but got a 10 sec wait time for each bullet. 
-The guild will gain their scientist, the scientist can repair allied buildings and allies units alike, aswell as the hovering cars. 
-Tleilaxu, (No idea, need help) 
-Ixians will gain their Precious slaves back (Suboid), only difference is now they are called Zuboid and Suboid, the Zuboid will be a TTT(Target to target) meele slave, which will use a Sardaukar Chaingun, and the Suboid will just be Improved sabateurs. 
Harkonnen : Their Mayor Units, (the Chaos tank, as i typed up)uses the hidden Sardaukar tank skin, it deals 500 damage per hit, and chaos the target, so it will attack the nearest 1. 
Atreides: Archduke.. something (Not sure about the name yet) will have a Machine gun, but its really a hidden Plazooka(Plasma-Bazooka) 
Ordos: All their Units gains a 2+ more speed, Harvesters will become Invisible at the cost of the Suicide guy, their Cobra will gain a 20% more damage and 40% more Hp, etc. 
I will change the name like this : 
Atreides Sniper to = Atreides Chaos Sniper 
Harkonnen Light infantry to = Harkonnen Pistol Infantry 
Ordos cobra = Ordos King Cobra 
But i got 1 problem, I got no Program to Modify the look of the NPC's, could any1 please give me a valid link?  that would be taken good care of. 
So, can ya all please post what ya mean, (Ideas for the Tleilaxu will be Highly Appreciated) 
xPRE RELEASEx 
Devostator Beta: 
it now has twice as much Hp, but its "plasma" cannons cannot kill an enemy, but it make's them mad (Attack nearby targets), it rockets has 30% more damage, and its a bit more taller. Uses *custom* invisible plasma. 
(Find [HKDevastator], but for the will of Corrino, make a Back-up) 
Replace it with following : 
StormDamage=10 
PrimaryBuilding=HKFactory 
UnitGroup=FromFactory 
Terrain = Rock, Sand, NBRock, Ramp 
Cost=1200 
BuildTime=6 
Size=3 
Speed=8.0 
MechSpeed = 1       
TurnRate=0.15 
Mech = 1       
TurretAttach=HKDevastatorGun, HKDevastatorMissile 
Armour=Heavy 
Health=10000 
ExplosionType=Explosion 
ViewRange = 4,8,InfRock 
Debris=DebrisLarge 
AiSpecial=TRUE 
TechLevel=7 
Starportable=TRUE 
ReinforcementValue=10 
Crushes=TRUE 
DamageEffect=LargeDamageFX 
ChaosEffect=LargeChaosFX 
HawkEffect=SmallHawkFX 
TastyToWorms=True 
WormAttraction=10 
Resource=0 
CrateGift=TRUE 
Roofheight = 77 
AIThreat=100 
VeterancyLevel = 13 
ExtraDamage = 25 
VeterancyLevel = 30 
CanSelfRepair = 1   
VeterancyLevel = 60 
ExtraDamage = 50   
ExtraArmour = 50   
CantBeLeeched=true 
SpiceCapacity=0 
Crushable=false 
CanMoveAnyDirection=true 
CanBeDeviated=false 
CanBeRepaired=true 
CanFly=false 
ExcludeFromSkirmishLose=false 
GetsHeightAdvantage=true 
GetsInfRockRangeBonus=true 
Selectable=true 
Stealthed=false 
AiCritical=false 
AiUncontrolled=false 
then find = 
[HKDevastatorGun], Make a Backup at that 2, replace it with : 
[HKDevastatorGun] 
TurretMuzzleFlash=DevMuzzle 
Bullet=MakerBullet_B 
ReloadCount=60 
Then find [MakerBullet_B], Backup, then replace it with : 
[MakerBullet_B] 
Speed = -1 
MaxRange=9 
Debris = DebrisSmall 
Damage = 600 
Warhead=Howitzer_W 
Shot=false 
ReduceDamageWithDistance=true 
BlastRadius=96 
Beserk=true 
BlowUp=true 
Burnt=true 
LingerDamage=225 
LingerDuration=1 
Homing=true 
HomingDelay=2 
At last, find : 
[Howitzer_W], backup, and replace it with : 
[Howitzer_W] 
None = 100 
Earplugs = 100 
BPV = 80 
Light = 70 
Medium = 50 
Heavy = 30 
Concrete = 60 
Walls = 50 
Building = 70 
CY = 25 
Harvester = 30 
Invulnerable = 0 
Aircraft = 40