Hey all! :)I am At the moment working on this new "Mod", which does :
-Change the name of all the units (Exept Scouts, and other minor units)
-Change Bullet type of almost all the unit (Atm my "Devestator" is shooting some, plasma looking thing)
-Change the texture of the fremen's so they can build on sand, and build "Worm riders".
-Give all the 3 Mayor Houses new Supremacy units (Devestaor, Deviator and Sonic tank), is going to be changed to something like Chaos tank, Excalibur and Archduke Arche
-Give all the Sub houses More units, soon finish with the Sardaukar, which did gain a Devestator, that looks like a devestator, is as fast as a devostater, and got the same type of bullets, a flying gunturret(the 1 you build from Harkonnen hangar), which is much faster, got less damage, Bullets is changed to fire, and name is going to be changed to : Sardaukar flying Flame machine(Or gonna change it to fire Lazer and call it Sardaukar Elite machine)
- the Fremens gains the soundweave tank, which now deals 50% more damage than a fremen fredakyl, and got 150% more hp, and does not damage targets infront of you that is allie. but got a 10 sec wait time for each bullet.
-The guild will gain their scientist, the scientist can repair allied buildings and allies units alike, aswell as the hovering cars.
-Tleilaxu, (No idea, need help)
-Ixians will gain their Precious slaves back (Suboid), only difference is now they are called Zuboid and Suboid, the Zuboid will be a TTT(Target to target) meele slave, which will use a Sardaukar Chaingun, and the Suboid will just be Improved sabateurs.
Harkonnen : Their Mayor Units, (the Chaos tank, as i typed up)uses the hidden Sardaukar tank skin, it deals 500 damage per hit, and chaos the target, so it will attack the nearest 1.
Atreides: Archduke.. something (Not sure about the name yet) will have a Machine gun, but its really a hidden Plazooka(Plasma-Bazooka)
Ordos: All their Units gains a 2+ more speed, Harvesters will become Invisible at the cost of the Suicide guy, their Cobra will gain a 20% more damage and 40% more Hp, etc.
I will change the name like this :
Atreides Sniper to = Atreides Chaos Sniper
Harkonnen Light infantry to = Harkonnen Pistol Infantry
Ordos cobra = Ordos King Cobra
But i got 1 problem, I got no Program to Modify the look of the NPC's, could any1 please give me a valid link? that would be taken good care of.
So, can ya all please post what ya mean, (Ideas for the Tleilaxu will be Highly Appreciated)
xPRE RELEASEx
Devostator Beta:
it now has twice as much Hp, but its "plasma" cannons cannot kill an enemy, but it make's them mad (Attack nearby targets), it rockets has 30% more damage, and its a bit more taller. Uses *custom* invisible plasma.
(Find [HKDevastator], but for the will of Corrino, make a Back-up)
Replace it with following :
StormDamage=10
PrimaryBuilding=HKFactory
UnitGroup=FromFactory
Terrain = Rock, Sand, NBRock, Ramp
Cost=1200
BuildTime=6
Size=3
Speed=8.0
MechSpeed = 1
TurnRate=0.15
Mech = 1
TurretAttach=HKDevastatorGun, HKDevastatorMissile
Armour=Heavy
Health=10000
ExplosionType=Explosion
ViewRange = 4,8,InfRock
Debris=DebrisLarge
AiSpecial=TRUE
TechLevel=7
Starportable=TRUE
ReinforcementValue=10
Crushes=TRUE
DamageEffect=LargeDamageFX
ChaosEffect=LargeChaosFX
HawkEffect=SmallHawkFX
TastyToWorms=True
WormAttraction=10
Resource=0
CrateGift=TRUE
Roofheight = 77
AIThreat=100
VeterancyLevel = 13
ExtraDamage = 25
VeterancyLevel = 30
CanSelfRepair = 1
VeterancyLevel = 60
ExtraDamage = 50
ExtraArmour = 50
CantBeLeeched=true
SpiceCapacity=0
Crushable=false
CanMoveAnyDirection=true
CanBeDeviated=false
CanBeRepaired=true
CanFly=false
ExcludeFromSkirmishLose=false
GetsHeightAdvantage=true
GetsInfRockRangeBonus=true
Selectable=true
Stealthed=false
AiCritical=false
AiUncontrolled=false
then find =
[HKDevastatorGun], Make a Backup at that 2, replace it with :
[HKDevastatorGun]
TurretMuzzleFlash=DevMuzzle
Bullet=MakerBullet_B
ReloadCount=60
Then find [MakerBullet_B], Backup, then replace it with :
[MakerBullet_B]
Speed = -1
MaxRange=9
Debris = DebrisSmall
Damage = 600
Warhead=Howitzer_W
Shot=false
ReduceDamageWithDistance=true
BlastRadius=96
Beserk=true
BlowUp=true
Burnt=true
LingerDamage=225
LingerDuration=1
Homing=true
HomingDelay=2
At last, find :
[Howitzer_W], backup, and replace it with :
[Howitzer_W]
None = 100
Earplugs = 100
BPV = 80
Light = 70
Medium = 50
Heavy = 30
Concrete = 60
Walls = 50
Building = 70
CY = 25
Harvester = 30
Invulnerable = 0
Aircraft = 40