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TomWChick

Fremen
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  1. Riper, Oddly enough, the game speed setting has *no* effect in multiplayer games. Red Alert 2 works that way (the host sets the game speed) and single player Emperor works that way, but there's only one speed for multiplayer games. -Tom
  2. Do any of you know if there's a way to slow down the speed of a multiplayer game? I'd like to play it on my LAN, but my friends and I find it runs too fast at its current speed. The game speed control in the option screen doesn't work, but the only thing I can think of is going into the rules.txt file and manually changing the speed, firing rate, and building times for everything. Ugh. Is there perhaps some way to lengthen the duration of a 'tick'? Any of you mod guys know some way to do this? -Tom
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