FrontLine Assualt Mod :) /// Start date:February 28, 2005-who knows hopefully soon tho:P !Cheers! Ok, just recently I have been thinking about weapon classes mod and hopefully expand it later with a large selection of units so, it wont be so boring just playing with the same 4 infantry all the time! Example:Like so far i had made 3 ordos troopers with 3 different laser properties and skills. Skill system: The importance of leveling ones units will be the key(Bonuses will now change the tide of war)...right now im trying to figure out how to limit the number of how many units and increase the cost of each one too! This will bring more stragetic into the game and hopefully more fun too! Unique weapons for each house:(laser,missle,and projectiles) Making unqiue weapons for each house, hopefully bring some entertainment with it too :P For Ordos I decided their weapons will be laser majority. Laser base will have high power,long range but, long reload times.. The stats will change when u level your units. Leveling will be the key to win! For Harkonnen I decided their weapons will be missle majority. Missle base will have medium reload, range, and power. The stats will change when u level your units. Leveling will be the key to win! For Atreides I decided their weapons will be projectile majority. Projectile base will have fast reload,(range im not sure), and (power not sure). The stats will change when u level your units. Leveling will be the key to win! Progress: Ok ive just started working on ordos units. Hopefully the final outcome: 15 different infantry for each house. 15 different units for each house. Sub houses im not sure atm. Probably more things will be added to the hopefully the final outcome :P If anyone is interest in helping me pm me plz...mostly with the art of the units if its possible. Thanks for the functional tutorials and some help from the members of FED2K. Go FED2K! Go EBFD! 8)