Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 06/09/2026 in Posts

  1. Hi FED2K folks, Quick update for anyone following this thread, v2.1 is out now with proper Hor+ widescreen support, which based on what I've found nobody has actually pulled off before for this game. Camera projection patched at the matrix level, UI re-anchored to screen edges, FMV cutscenes pillarboxed separately so they don't get stretched, tested at 1280x720 and the sidebar and minimap stay where they should be, you actually see more of the battlefield rather than the stretched or cropped mess from the old registry hack. Release: github.com/azmawee/EmperorReborn/releases Install guide and FAQ: azmawee.github.io/EmperorReborn For anyone who's tried to get Emperor: Battle for Dune running on Windows 10/11, I've been working on a launcher called Emperor Reborn that addresses the common compatibility issues. It builds on wheybags' patch foundation but adds a few features I wanted personally: - Fullscreen scaling instead of pillarboxing on 4K monitors - DDNS/hostname support for multiplayer (useful if your home IP rotates) - Bundled launcher UI for selecting resolution without editing config files - Self-contained, no VC++ Redist required Release and source: https://github.com/azmawee/EmperorReborn Install guide: https://azmawee.github.io/EmperorReborn/ Same approach as wheybags' original patch: you bring your own game files and the official EA 1.09 patch. Nothing copyrighted is redistributed. If anyone here still plays online multiplayer or wants to test the DDNS handling, I'd appreciate feedback. The Co-op Campaign mode is also restored. Credit to wheybags for the original Windows compatibility groundwork that made this kind of project feasible. Not affiliated with EA or Westwood.
    1 point
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.