DukeLeto Posted April 2, 2003 Share Posted April 2, 2003 He means in the first posts of this thread. Quote Link to comment Share on other sites More sharing options...
Duncan_ghola Posted April 2, 2003 Share Posted April 2, 2003 ive noticed that as a newbie eventualy gets better he becomes confident and believes he is invinsible to engeneer drops even thought hes wide open, ive seen alot of advanced player get caught in this lousy trick be newbies Quote Link to comment Share on other sites More sharing options...
IxianMace Posted April 2, 2003 Share Posted April 2, 2003 #61 Did you know that you receive a free harvestor if you lose all your other harvestors?I believe this is false.Correction:You receive a free harvester if any one of your refineries is not without a harvester.Therefore: You build 2 refineries. You lose all your harvesters. A new harvester arrives at BOTH refineries. Therefore, you get 2 new, free harvesters.Please check this if you are in doubt. Quote Link to comment Share on other sites More sharing options...
DukeLeto Posted April 2, 2003 Share Posted April 2, 2003 Yeah, I think IxianMace is right. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted April 2, 2003 Author Share Posted April 2, 2003 He's partly right, making 2 refineries would mean that you have a minimum amount of harvestors of 2, every refinery that you build increases this number by 1, so if your harvestor amount gets lower then 2 (if you have 2 refineries) you get 1 for free delivered by carryall (not getting the carryall with it though)I originally meant this, might've thought about something else while typing that :- Quote Link to comment Share on other sites More sharing options...
King-Mega Posted May 12, 2003 Share Posted May 12, 2003 Ken,Thanks for all this info it surely will help the people who need help or just to know. :) Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted June 1, 2003 Share Posted June 1, 2003 #40 Did you know that units walking over or close to a spice bubble burst the spice bubble? (excluding the fremen) Maybe I think you mean INCLUDING the fremen..... ;) Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted June 3, 2003 Share Posted June 3, 2003 #16 Did you that the fremen warrior fires twice as fast as the atreides sniper but with twice as weaker bulletsDid you know that your totally wrong? I'm not sure if a Sniper's shot is twice as powerful as the Warriors, but I can guarantee you with my house that a Warrior's ROF is NOT ONLY twice as quick as the Atreidies Sniper. A Warrior's ROF is almost 5 times of the Atreidies Sniper's ROF. (To be exact, its 4.5 times)(both no chervon)(Is exactly 5 times if the Warrior has 3 chervon and if the Sniper has no chervon Quote Link to comment Share on other sites More sharing options...
DukeLeto Posted June 3, 2003 Share Posted June 3, 2003 Actually:[ATSniperGun]Bullet = cal50_BTurretMuzzleFlash = Smuzz2ReloadCount = 76--------[FRFremenGun]Bullet = cal50_bReloadCount = 40TurretMuzzleFlash = Smuzz2Dev_Mech, twice as fast is about right. But Ken, they use the same bullet, hence have the same range and do the same damage with the same modifiers. Quote Link to comment Share on other sites More sharing options...
henry Posted July 2, 2003 Share Posted July 2, 2003 Can anyone post the stats of all units or give a link of that? Quote Link to comment Share on other sites More sharing options...
ken124578 Posted July 25, 2003 Author Share Posted July 25, 2003 I've spent another hour(s) getting all the unit averages and changing some colours.All the unit averages are in the newbie guide.Colours have been added.I might add more things before i leave for a week but i forgot what. ???btw. here's the original 'unit statistics' thread: http://www.dune2k.com/forum/?board=17;action=display;threadid=9298 Quote Link to comment Share on other sites More sharing options...
ken124578 Posted August 31, 2003 Author Share Posted August 31, 2003 I just added the keyboard hotlinks section in post #4 (for the people who lost their manual or don't understand how a function works. :)) and i put in links to some good discussions in the emperor strategy board and links to other emperor strategy sites. Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted August 31, 2003 Share Posted August 31, 2003 There's nothing about the Sniper :- Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 7, 2003 Share Posted September 7, 2003 Dev_Mech, twice as fast is about right. But Ken, they use the same bullet, hence have the same range and do the same damage with the same modifiers.How about you just try it in-game yourself?Because I've tried it myself. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted September 7, 2003 Share Posted September 7, 2003 Yeah, afterall the core programming of the game often lies... Quote Link to comment Share on other sites More sharing options...
wraith126 Posted September 14, 2003 Share Posted September 14, 2003 so isnt that kinda unbalanced? lol150 for a visible sniper with loads of delay after firing150 for an invisible sniper with same damage AND fires faster Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 20, 2003 Author Share Posted September 20, 2003 Emperor is like a puzzle and every piece of the puzzle fits in. ;) That includes the atreides sniper and the fremen warrior. Quote Link to comment Share on other sites More sharing options...
Inoculator9 Posted September 20, 2003 Share Posted September 20, 2003 Quite right :) Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted September 20, 2003 Share Posted September 20, 2003 There's nothing about the Sniper :-In the Newbie Guide that is Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 20, 2003 Author Share Posted September 20, 2003 You're welcome to post the subhouse sections (just like how i did) and i'll add them to the newbie guide and credit you for them. :) Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted September 20, 2003 Share Posted September 20, 2003 There's nothing about the Atreides Sniper but I'll take up your offer anyway. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 20, 2003 Author Share Posted September 20, 2003 That's strange... i clearly remember typing in the atreides' sniper info in the atreides section. I even put the atreides sniper up for community voting in the unit statistics thread.Anyway, IM the statistics to me including the atreides sniper's unit statistics. (calculate the average community rating of the atreides sniper, no copying dune2k's statistics, they have to be yours ;)) Quote Link to comment Share on other sites More sharing options...
jeff2429 Posted September 23, 2003 Share Posted September 23, 2003 In the did u know #11 says, Did you know that the spice harvester holds 700 Solaris when it's full?Well for some reason I happened apon that partiular thing that my eye caught. The spice harvester holds 800 Solaris when it is full. On Dune 2000 it held 700 Solaris. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted September 23, 2003 Share Posted September 23, 2003 No, it's 700.[Harvester]Score = 4StormDamage=10 //only damages is never picked upUnloadRate = 2PrimaryBuilding = HKFactory, ATFactory, ORFactory//can be built in any factoryUnitGroup = FromFactoryTerrain = Rock, Sand, NBRock, RampCost = 1000BuildTime = 504Size = 3Speed = 4.0 //game coord per updateTurnRate = 0.15  //radians per updateResource = HKRefinery, ATRefinery, ORRefinery //where to unloadSpiceCapacity = 700 //maximum cash value of spice carriedArmour = HarvesterHealth = 3500Harvester = TRUE//SoundSelected = HarvesterSelected//SoundOrdered = HarvesterOrderedExplosionType = ExplosionViewRange = 4,6,InfRockDebris = DebrisLargeAiUncontrolled = TRUEAiCritical = TRUETechLevel = 2Starportable = TRUE //can order from starportReinforcementValue = 5//TurretAttach = GharvesterLightCrushes = TRUEDamageEffect = LargeDamageFXChaosEffect = LargeChaosFXHawkEffect = LargeHawkFXTastyToWorms = TRUEWormAttraction = 2CrateGift = TRUEAlertString IngameMessages HarvAttack  // strings.txt message for alertAlertTimeOut 300  // 300 ticks until another alertExcludeFromSkirmishLose = TRUEDisableIfNoSpiceOnMap=TRUERoofheight = 44AIThreat = 5 Quote Link to comment Share on other sites More sharing options...
jeff2429 Posted September 23, 2003 Share Posted September 23, 2003 Well then I dont know what to say. You say it is 700 but when I played I watched and my 10k went up to 10,800. I did not get a crate or build or do anything. So -+Doctus Apollyon+- what is ur brillant :P answer to that. Quote Link to comment Share on other sites More sharing options...
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