GUNWOUNDS Posted January 13, 2004 Share Posted January 13, 2004 Counter:20 inkivines-------> anti mino, anti fremn, anti elites10 saws-------anti elites and anti snipers40 fremn snipers-------anti elites and anti fremnok warskum... that would be a good counter if i had to walk across *fishers plains* to get you.... but if i was on the rock *next* to you..... you would be dead before you could counter my force and you know it..... hardly anyone survives a mino hoarde that is Quote Link to comment Share on other sites More sharing options...
Brennq Posted January 13, 2004 Share Posted January 13, 2004 Worms!!!yup ur rigthand about guild, i think they are only imbalanced on big maps in longer games Quote Link to comment Share on other sites More sharing options...
Warskum Posted January 14, 2004 Share Posted January 14, 2004 ok warskum... that would be a good counter if i had to walk across *fishers plains* to get you.... but if i was on the rock *next* to you..... you would be dead before you could counter my force and you know it..... hardly anyone survives a mino hoarde that is Quote Link to comment Share on other sites More sharing options...
leo Posted January 17, 2004 Share Posted January 17, 2004 yup ur rigthand about guild, i think they are only imbalanced on big maps in longer gamesthe guild could be ok if they couldn't get their life back. Quote Link to comment Share on other sites More sharing options...
Brennq Posted January 17, 2004 Share Posted January 17, 2004 i think if u play on big maps the combo niabs+warriors is the hardest attack to stop. WHy? They can pop up everywhere on the map, and are so fast too.small maps : minos+elites( + some scouts to protect fremen attacks)big maps : niabs+warriors Quote Link to comment Share on other sites More sharing options...
wraith126 Posted January 20, 2004 Share Posted January 20, 2004 i just think teleport makes them overpowered :- Quote Link to comment Share on other sites More sharing options...
Warskum Posted February 1, 2004 Share Posted February 1, 2004 ok warskum... that would be a good counter if i had to walk across *fishers plains* to get you.... but if i was on the rock *next* to you..... you would be dead before you could counter my force and you know it..... hardly anyone survives a mino hoarde that is Quote Link to comment Share on other sites More sharing options...
darkd3th Posted February 1, 2004 Share Posted February 1, 2004 Didn't we agree there was no unstopable force like a month ago??? Or is it just me lol. Quote Link to comment Share on other sites More sharing options...
Warskum Posted February 1, 2004 Share Posted February 1, 2004 Didn't we agree there was no unstopable force like a month ago??? Or is it just me lol.Well gun kept saying that atr was superior in long games. Quote Link to comment Share on other sites More sharing options...
darkd3th Posted February 2, 2004 Share Posted February 2, 2004 Well then gun should prob look at the topic , which reads about an unstoppable force and nothening about atr in long games . But i'm sure if he tryed he could find a thread about atr's in long games and he can post there. No afence ;D Quote Link to comment Share on other sites More sharing options...
Warskum Posted February 4, 2004 Share Posted February 4, 2004 My fault i should have posted this here:http://www.dune2k.com/forum/index.php?topic=8041.60Read it and u ll c what i am talkin about. Quote Link to comment Share on other sites More sharing options...
Necroticon Posted February 4, 2004 Share Posted February 4, 2004 THE MOST UNSTOPPABLE ATTACK:A legion of Sard ElitesAn Army of Mino's Combined with your partner's army of catapultHoardes of Fremen FeydsDrones Mixed with GunshipsPlethora of Missle Tanks, and Dupers duping missle tanks Ton of Guild5 screens of Buzzsaws and SandbikesMongooseRepair Vehicles for mino's and give repairs to harkonnen for catapult and gunshipsAtreides Adv Carryalls for Mino DropsDouble Deathhands (1 each for you and your partner)Double Hawkstrike (1 each again)Masses of Assault tanksbatallion of flame tanksA hoarde of infantry/kindjal/troopersA fleet of Adv Carryalls all holding Devastators for a simultaneous drop with all the other troops above- all moving together while several APC loaded with engineers are dropped in the back of the enemy base.now, the only question is: Quote Link to comment Share on other sites More sharing options...
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