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Tleilaxu lovers, the time has came......


Devastator_Mech

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you are ALL thinking on an small scale, think BIG.

example: an buzsaw light infantry fight:

normally if the 2 players are of equal skill the entire group dies and must be replaced.

1 player could bring in an assault tank (which dies in an second if its an large group) but that second is IMPORTANT!! because it gives time for your units to damage/kill enemy units without losing many of their own.

this could save 2/4 buzsaws which could march to the enemy base and take over controll untill reinforcements arrive.

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Usually 1 missile from any unit should be enough to remove a larve, but for some reason, sometimes 2 or even 3 is required. It'll also cause some minor damage to the unit itself. If any light infantries are alive, I'll prefer using them to remove the larve instead because they cause less damage to the unit.

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