Shaokhan Posted November 16, 2014 Share Posted November 16, 2014 Hey guys, I'm looking for someone with experience of making maps for Dune who could help create one or possibly more 2v2 maps for Cncnet. The map (or maps) should be XL or L sized and address an issue where allies are too far away from each other on existing maps. This can allow to play defensively and tech up to combat tanks or IX units without dying to quad rushes. Some of the design could be inspired by Starcraft 2 maps that all have close positions of allies for easier cooperation. If interested, PM me or reply to this thread. 1 Quote Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted November 17, 2014 Share Posted November 17, 2014 What about a modified Habbanya Erg map? i mean remove the lands from the corners and make a new land in the middle (like almost same size as the 2 removed lands from the corners, a lil smaller) that way we still have the good feeling of the map we all know and it might be fun to play it :) but having a complete new map would be cool too for sure Quote Link to comment Share on other sites More sharing options...
Feda Posted November 17, 2014 Share Posted November 17, 2014 I'm not sure I understood correctly, but Spice Mesa is something like what I think you are referring to funky. Each team starts on same land, which makes it pretty easy to defend against rushes early. It would need a few improvements though and we could change it ofc, but spice mesa has most of what I think you are referring to. When i made it i tried to make it as good as possible when it comes to strategical regions, chokepoints, unit placement and all the other tactical stuff, but i only worked few hours on it so it definitely needs improvements :) Quote Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted November 17, 2014 Share Posted November 17, 2014 yes, something like that :) Spice mesa is a bit too open i think, might need some more rocks and a bigger land in the middle people could fight for would be nice too :D Quote Link to comment Share on other sites More sharing options...
Shaokhan Posted November 17, 2014 Author Share Posted November 17, 2014 Funky: I think that would take a lot of work. The map is quite asymmetric, it would be either imbalanced or take too much work. Might as well make new map. Or use parts of Habbanya on another map. Though it is true that TM and TR spots would make a good allied team, but would need to make roughly the same area on BL. Also it is currently an issue to set the teams right like this.Feda: So would that mean you are up to edit it a little bit? It would need to be a lot more closed. But other than that I think it's useable for 3v3's and 2v2's. Quote Link to comment Share on other sites More sharing options...
Feda Posted November 17, 2014 Share Posted November 17, 2014 Yes, i just need time as uni is taking the entire day here.. Im not sure how well it would work for 3v3 with the current main land size, for 3v3 I'd have to increase that too, for 2v2 is fine. If you have any suggestions about where to place rocks etc. u could get the map image and draw improvements on it. I'll have a look at it when i get some freaking free time. Quote Link to comment Share on other sites More sharing options...
Shaokhan Posted November 17, 2014 Author Share Posted November 17, 2014 Feda: Can you send a link to the map image? My Shai-Hulud doesn't seem to be working. Quote Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted November 18, 2014 Share Posted November 18, 2014 Quote Link to comment Share on other sites More sharing options...
Shaokhan Posted November 18, 2014 Author Share Posted November 18, 2014 Funky: Doesn't look like a downloadable picture I could edit. Quote Link to comment Share on other sites More sharing options...
Feda Posted November 18, 2014 Share Posted November 18, 2014 The tileset is messed up in that pic :D 1 Quote Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted November 18, 2014 Share Posted November 18, 2014 http://funkyfr3sh.cncnet.org/files/d2k/0PLAY3-Spice_Mesa_(XL_6)_by_Feda.png Quote Link to comment Share on other sites More sharing options...
Shaokhan Posted November 18, 2014 Author Share Posted November 18, 2014 So here are my suggested changes. Apart from these, I'd also remove or replace the little spots in the sand that belong to building area. I think it would be a good multiplayer map if these are done. 1 - Create small spot that cannot deploy MCV + put all spawn points there.2 - Move this island a bit more north so it is on the same level as the others.3 - Make this island bigger.4 - More spice for this location while keeping the spot size symmetrical with the others.5 - Make these areas impassable.6 - Make these areas passable only for infantry. The rocks should be all a size of the rocks of TM (the ones on the right).7 - Make this area passable for MCV's (tiny entrance) so everyone knows which way to move MCV.8 - Make these areas symmetrical. The TR one looks nice as an example.9 - Add a small impassable island area here. But something that fits in the sand. Possibly something like in Habbanya. The island below TM but should be smaller. It could also be crossed with another one. So this one could go TL and BR. TR and BL could be passable by infantry, like the small area above middle on Habbanya.10 - Add a bit more spice (top has more than bottom now)11 - Add ridges here. http://griffin65.webpark.cz/dune/0PLAY3-Spice_Mesa_(XL_6)_by_Feda - Edited.png Quote Link to comment Share on other sites More sharing options...
Nyerguds Posted November 19, 2014 Share Posted November 19, 2014 That image host doesn't allow linking images... Quote Link to comment Share on other sites More sharing options...
Feda Posted November 23, 2014 Share Posted November 23, 2014 The image gets stuck when loading lol. I cant get to see more than 10% of it. Nvm worked now. Somehow I dont get wtf is going on with my own shai-hulud too. Just installed it on this 64 bit lappy but it refuses to open or create anything. And I pasted that .dll. I haven't tried on 64 bit before so maybe thats why its screwed. Quote Link to comment Share on other sites More sharing options...
Shaokhan Posted November 23, 2014 Author Share Posted November 23, 2014 Somehow I dont get wtf is going on with my own shai-hulud too. Just installed it on this 64 bit lappy but it refuses to open or create anything. And I pasted that .dll. I haven't tried on 64 bit before so maybe thats why its screwed.So you can open Shai-Hulud fine, but when you try to load the map, it doesn't show any error, but gets stuck and doesn't load anything? If that's the case and you got Win 7, then maybe it has something to do with Windows update. Maybe some DLL's got changed. That's the only explanation that comes to my mind. That would complicate the editing. Quote Link to comment Share on other sites More sharing options...
Feda Posted November 24, 2014 Share Posted November 24, 2014 Yeah. Last time i had this issue i fixed it by pasting msvbvm50.dll in sys32 but niw it doesnt help for some reason. Quote Link to comment Share on other sites More sharing options...
Galaxy Posted November 24, 2014 Share Posted November 24, 2014 Maybe it is the NINPUT.OCX that doesn't let you use shai-hulud... Quote Link to comment Share on other sites More sharing options...
Shaokhan Posted November 24, 2014 Author Share Posted November 24, 2014 Hey Gala, I remembered of you when we were thinking about editing maps :D Btw, what about that file? It's not on my PC and doesn't look like i could find any downloads for that either. Quote Link to comment Share on other sites More sharing options...
Feda Posted November 25, 2014 Share Posted November 25, 2014 Yep tried that but couldnt find it on the internet lol. Quote Link to comment Share on other sites More sharing options...
Galaxy Posted November 25, 2014 Share Posted November 25, 2014 I don't know, but it told me I needed it when I tried to installed Shai-Hulud and it doesn't work because of that. Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted November 26, 2014 Share Posted November 26, 2014 I don't know, but it told me I needed it when I tried to installed Shai-Hulud and it doesn't work because of that.Did you try running the installer for msvbvm50? Quote Link to comment Share on other sites More sharing options...
Shaokhan Posted November 26, 2014 Author Share Posted November 26, 2014 Did you try running the installer for msvbvm50?Well, the installer for Msvbvm50 is called VB Runtime and doesn't contain the file Galaxy is talking about. Quote Link to comment Share on other sites More sharing options...
dashkov.a Posted September 9, 2015 Share Posted September 9, 2015 Hi, guys! I can create maps quick and easy. Some examples of my work by this link:https://drive.google.com/folderview?id=0B3sIFwvou1uQUGZZYlVlTHdnSVE&usp=sharing Some screenshots have graphics errors, because i used a different tile set to create screens - used my own tile set, and was too lazy to fix screens. 1 Quote Link to comment Share on other sites More sharing options...
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