FunkyFr3sh Posted August 20, 2014 Author Share Posted August 20, 2014 you dont need any external program, just copy all files in and the game will pick the right file :) each res got its own file now e.g. UIBB.800x600.R16 all you need is the latest dune2000.exe and the sidebar graphics from here:http://funkyfr3sh.cncnet.org/files/d2k/HighRes-sidebar.7z after you copied in the files you only need to change the res in the dune2000.ini, no other file needs to be changed to switch the res :) high res backgrounds are possible too (if you prefer to have it all centered) but those are optional:http://funkyfr3sh.cncnet.org/files/d2k/HighRes-backgrounds.7z 1 Quote Link to comment Share on other sites More sharing options...
athanasios Posted August 21, 2014 Share Posted August 21, 2014 you change GameWidth=... andGameHeight=... to whatever you want (as long as videocard supports it). Can you also add support for screen refresh rate? 1 Quote Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted August 21, 2014 Author Share Posted August 21, 2014 Can you also add support for screen refresh rate?not sure, i dont know much about such stuff :( but there are ddraw wrapper dlls, you could try a few of them Quote Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted August 23, 2014 Author Share Posted August 23, 2014 some small updates, sidebar graphic glitches are now fixed (high res)tooltips are now showing on the proper place again (high res) - by D2k Sardaukarnew high res game icon has been added - by tomsons26in-game chat messages are now shown for a longer timethe patch is now showing a version number (currently with this release 1.06.1)new option has been added to dune2000.ini - "Options", "SlowSideBarScrolling" (the sidebar will scroll the items one by one with this enabled) download:http://funkyfr3sh.cncnet.org/files/d2k/dune2000.exe sidebar graphcis:http://funkyfr3sh.cncnet.org/files/d2k/HighRes-sidebar.7z 4 Quote Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted August 24, 2014 Author Share Posted August 24, 2014 the full list of features will from now on be available here:http://funkyfr3sh.cncnet.org/files/d2k/Features.txt 1 Quote Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted August 31, 2014 Author Share Posted August 31, 2014 D2k Sardaukar ported his python UIBB generator to C, the game is now able to generate its own high res in-game graphics! That means no additional files are needed anymore, just get the latest dune2000.exe from the first port and you are ready to go :) 4 Quote Link to comment Share on other sites More sharing options...
athanasios Posted August 31, 2014 Share Posted August 31, 2014 That's great news. Bravo!-BTW: Can the patch be made to work under WINE like the original game does? Quote Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted September 1, 2014 Author Share Posted September 1, 2014 It should work under wine if the original 1.06 works there too :) Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted September 2, 2014 Share Posted September 2, 2014 It should work under wine if the original 1.06 works there too :)It should work the same as the original since WINE is just "emulating" the windows binaries. Quote Link to comment Share on other sites More sharing options...
athanasios Posted September 2, 2014 Share Posted September 2, 2014 Original works but patch crashes with a chunk of sound played (menu music). Also it darkens my screen and cannot Alt-Tab. I have to push Power button on keyboard to logout and login again. If resolution is different form the one of desktop then after the crash it doesn't go back but at least you get a visible desktop and do not need to logout. ini file is not created. Quote Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted September 2, 2014 Author Share Posted September 2, 2014 are you sure you dont have the old high res patch applied? it would for sure cause a crash if you have and make sure you ajust your .dll overrides if there were some to dune2000.exe since dune2000.dat is unused now .. also re-set your compat settings for dune2000.exe in wine Quote Link to comment Share on other sites More sharing options...
D2k Sardaukar Posted September 2, 2014 Share Posted September 2, 2014 Any luck with transporting the sub houses fix patch to the patching framework? I did a quick check for differences/patched locations and you can count them on one hand, if I'm correct. :) Or else mvi might know the finer details of the sub houses patch. Quote Link to comment Share on other sites More sharing options...
mvi Posted September 2, 2014 Share Posted September 2, 2014 I'm going to be adding that 1 Quote Link to comment Share on other sites More sharing options...
athanasios Posted September 3, 2014 Share Posted September 3, 2014 I have not set any specific options in WINE for Dune2000. WINE is mostly using original Dlls from MS Windows-that's the only override-no specific Dlls for specific executables. I just got a RIP version 1.0.2 (has no-CD crack) and patched it with US Patch to 1.0.6. Both work under WINE.But this doesn't. At least I changed setting in WINE to create its own desktop, so I do not have to log out to gt rid of the black screen. Quote Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted September 3, 2014 Author Share Posted September 3, 2014 Any luck with transporting the sub houses fix patch to the patching framework? I did a quick check for differences/patched locations and you can count them on one hand, if I'm correct. :) Or else mvi might know the finer details of the sub houses patch.nope, i been spending the last 3days to go through the whole .exe to find and map all kinds of functions :D I found a lot cool stuff, seems like the game can read some kind of .ini files for the unit/building/weapon stats. I also found converters to convert plain text menu/string table files to the binary format the game is using (uib uil). Seen a lot of code which the devs used but is all unused now :D the map files were some kind of .ini files too at first, but in the final game released everthing has been converted to binary formats I have not set any specific options in WINE for Dune2000. WINE is mostly using original Dlls from MS Windows-that's the only override-no specific Dlls for specific executables. I just got a RIP version 1.0.2 (has no-CD crack) and patched it with US Patch to 1.0.6. Both work under WINE.But this doesn't. At least I changed setting in WINE to create its own desktop, so I do not have to log out to gt rid of the black screen. so you did not change the resolution? you also do not use the other high res patch? did you ever try the other high res patch on wine? Quote Link to comment Share on other sites More sharing options...
athanasios Posted September 4, 2014 Share Posted September 4, 2014 I checked1152x864640x400 (game default)both don't work. No I didn't try the other resolution patch under WINE. Quote Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted September 4, 2014 Author Share Posted September 4, 2014 k, i guess i have to remove all patches one by one and test it to find out what it could be :/ but testing on linux is always incredible annoying, so im not sure when im going to do that :) I think mvi was running linux too (or mac), would be interesting to hear if it fails for him too 1 Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted September 4, 2014 Share Posted September 4, 2014 k, i guess i have to remove all patches one by one and test it to find out what it could be :/ but testing on linux is always incredible annoying, so im not sure when im going to do that :) I think mvi was running linux too (or mac), would be interesting to hear if it fails for him tooHe has a mac, but that would be worth testing with in it's own right 2 Quote Link to comment Share on other sites More sharing options...
mvi Posted September 4, 2014 Share Posted September 4, 2014 Any luck with transporting the sub houses fix patch to the patching framework? I did a quick check for differences/patched locations and you can count them on one hand, if I'm correct. :) Or else mvi might know the finer details of the sub houses patch.I've ported it to the new patcher now - https://github.com/mvi/dune2k/commit/62b903bc2e3f33f74621a35f38fcbb42c23dab95 2 Quote Link to comment Share on other sites More sharing options...
athanasios Posted September 5, 2014 Share Posted September 5, 2014 k, i guess i have to remove all patches one by one and test it to find out what it could be :/ but testing on linux is always incredible annoying, so im not sure when im going to do that :) I think mvi was running linux too (or mac), would be interesting to hear if it fails for him tooI can wait. I would first remove any graphics related patches. Linux/WINE: It is not the first game thats ruins the diplay on Linux. Even native Linux games do so and many users are complaining. Quote Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted September 5, 2014 Author Share Posted September 5, 2014 I can wait. I would first remove any graphics related patches. Linux/WINE: It is not the first game thats ruins the diplay on Linux. Even native Linux games do so and many users are complaining.alright :) got some news, preplaced buildings and events (triggers) are now working in skirmish too. Its just for testing atm, nothing is done yet :D Feda and dato were able to play a singleplayer mission online using this patch :D but it still needs some tweaks to get it working perfectly online (players need to pick the right sides/colors or the game goes OOS) test file is here:http://funkyfr3sh.cncnet.org/files/d2k/dune2000-multiplayer-missions.exe here is a video of feda and dato playing a mission online in co-op mode :D 5 Quote Link to comment Share on other sites More sharing options...
athanasios Posted September 6, 2014 Share Posted September 6, 2014 Oh my God, you gave new life to the game. Quote Link to comment Share on other sites More sharing options...
Feda Posted September 7, 2014 Share Posted September 7, 2014 Maybe now more of you guys would like to come to play online :) 1 Quote Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted September 7, 2014 Author Share Posted September 7, 2014 i added 3 new command line params: -LAN-WOL-Skirmish The params will send you right to the chosen lobby, no more need to go though the menus manually Quote Link to comment Share on other sites More sharing options...
Magier Posted September 7, 2014 Share Posted September 7, 2014 Impressive! How did you do that? If co-op is possible that would be awesome :) Quote Link to comment Share on other sites More sharing options...
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