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After some TibEd editing, can the Fremen Sietch produce units?


shai

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In my binaryes you can produce soldiers with presseing cntrl+p while the sietch is selected

well try the one I did...

you'll be able to build both atr barracks and frmen stietch and not use tht shortcut to build units through stietch...

if you want i'll post a video as proof...

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well try the one I did...

you'll be able to build both atr barracks and frmen stietch and not use tht shortcut to build units through stietch...

if you want i'll post a video as proof...

What house do you play as in that one?

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With some help from the post I found I got Fremen to come from the Sietch but the game crashes with "Unit expects to arrive from unknown building type". How did you guys fix this error?

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well i'll post the video if i've got tym..

here is the modified variables for steitch building untis and is a barracks...

blong=32

byte137=11

byte138=13

long48=54

long68=17

byte89=7

byte90=32

byte96=1

byte98=1

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well i'll post the video if i've got tym..

here is the modified variables for steitch building untis and is a barracks...

blong=32

byte137=11

byte138=13

long48=54

long68=17

byte89=7

byte90=32

byte96=1

byte98=1

What is blong?

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In my binaryes you can produce soldiers with presseing cntrl+p while the sietch is selected

Luminar, can I have copy of your binaries in TibEd format?

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change unknown byte 92 of the stietch as per in my post then allow it to build units lyk a barracks...

this was done by me for my fremen campaign...

It's set as barracks by default.

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well i'll post the video if i've got tym..

here is the modified variables for steitch building untis and is a barracks...

blong=32

byte137=11

byte138=13

long48=54

long68=17

byte89=7

byte90=32

byte96=1

byte98=1

 

This don't helps without this:Change building behaviour to Barracks and after it works

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