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Dune Dynasty

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Since I started Dune Dynasty today, the game no longer cover the Windows taskbar and the upper part of the top bar is cut off. I don't know what the cause is since I didn't make any changes to my interface. Auto-hiding the taskbar doesn't solve the issue (screenshot here).

Starting the game in fullscreen or fullscreen windowed mode instead of windowed solves the issue, but doesn't allow me to record the game with OBS Studio anymore. Any idea what could have caused this? before this happened, the taskbar was never visible and the game was centred correctly.

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I've been playing Dune Dynasty for some time, but I ran into actual problems as recently as yesterday.

Playing the last Atreides mission, having crushed both Harkonnen and Ordos, the game crashes the moment I destroy Sardaukar Construction Yard, returning "Assertion failed" error notice. No matter what I try (alternating game options, running as an administrator, using compatiblity mode etc.), it doesn't seem to help. I've found no similar issues nowhere on the Internet either. The system is Windows 10 x64.

The error message looks like this: http://imgur.com/a/ZSbqM In case the bug is hard to replicate, feel free to try it on your own, the savegame lies here: http://muzealna.org/tmp/save.zip

I'll be grateful for any ideas on how to solve the issue :)

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On 2/25/2017 at 4:56 PM, TaxOwlbear said:

Since I started Dune Dynasty today, the game no longer cover the Windows taskbar and the upper part of the top bar is cut off. I don't know what the cause is since I didn't make any changes to my interface. Auto-hiding the taskbar doesn't solve the issue (screenshot here).

Starting the game in fullscreen or fullscreen windowed mode instead of windowed solves the issue, but doesn't allow me to record the game with OBS Studio anymore. Any idea what could have caused this? before this happened, the taskbar was never visible and the game was centred correctly.

That just looks like you put your game resolution larger than the Windows UI allows...

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The issue fixed itself after a couple of days, but I still don't know what caused it. It worked previously, and it does wok now, but for a while, the game just wouldn't run correctly.

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@Nyerguds Your help would be appreciated.

On 8/20/2015 at 4:36 AM, Nyerguds said:

If you're interested in modding the game, you can also add the game's exe (it's in the fix pack) and the Dune 2 Editor, which, after making your changes, can write them to a PROFILE.INI file (press F7 in the editor) that will be read by Dune Dynasty. Add those in the main folder, though, not in the Data one.

I'm actually having some issues with this.

Dune Dynasty won't work with the Profile.INI file I made (original campaign and skirmish), but it works just fine when it comes to the modded games (SD2 Classic and Extended), and I got the original Dune.EXE to work with the Profile file too.

I even put it in Dune Dynasty's main folder.

 

How did I mess this up, and how can I resolve this successfully?

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Posted (edited)

Is Dune Dynasty running in portable mode (dunedynasty.cfg in the program's own folder) or does it have its config file in the default %appdata% location? Because if it's not running as portable, chances are that the Profile.INI also needs to be put in the appdata folder.

Edited by Nyerguds

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On 4/25/2018 at 6:33 AM, Nyerguds said:

Is Dune Dynasty running in portable mode (dunedynasty.cfg in the program's own folder) or does it have its config file in the default %appdata% location? Because if it's not running as portable, chances are that the Profile.INI also needs to be put in the appdata folder.

Thanks for responding.

The Config file spawned in the appdata under Roaming/Dune Dynasty, so it doesn't seem to be running in portable mode (can't say I know what this is).

I just copied the Profile.INI file to the same directory/folder and alas no change (no sight range buff for light vehicles).

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On 4/30/2018 at 8:13 PM, Naberius Buster said:

Thanks for responding.

The Config file spawned in the appdata under Roaming/Dune Dynasty, so it doesn't seem to be running in portable mode (can't say I know what this is).

I just copied the Profile.INI file to the same directory/folder and alas no change (no sight range buff for light vehicles).

Portable mode is activated by putting the dunedynasty.cfg file in the same folder as the dynasty exe file. This way, the program can be carried around on a usb flash drive without losing its settings, and without polluting the system you play on by putting stuff in its appdata folder. Personally I've always run it this way.

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Hello,

I hope this thread is still alive,

I had a great time digging into this forum with lots of valuable information, so thanks to all contributors.

I think I have found an issue with the current version of Dune Dynasty, I play the German version (incl. the v1.07 fix), and what's odd is that the unit voice speech volume (the short voice when a unit is either selected or commanded) is significantly lower in volume than the regular ingame voices (like "Unsere Basis wird angegriffen" etc.)

If I use the same data files in OpenDune or in DuneLegacy then all voices are correct, meaning the volumes of the voices do practically not differ, just as they're supposed to.

Am I the only one who has got that issue? It's true on Win XP SP3 aswell as Win7 Pro, both 32bit.

Secondly as something more nimble, the regular adlib music in Dune Legacy sounds a little bit better to my ears in terms of sound quality, I mean softer voices in the music are better distinguishable, kind of clearer or better placed. Might be related to the used audio driver?

The volume issue should be clearly audible, even for non-audiophiles. :)

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