Omniviper Posted June 8, 2002 Share Posted June 8, 2002 This maybe an old topic but I really haven't got a conclusion about it.Has anyone figured out how to change around the modeling for a unit such as a dust scout? or to be more specific been able to locate the unit model and being able to port it into a 3-d modeling program such as maya rhino 3-d or 3-d studio max, change the model around and port it back into emperor and use it? Quote Link to comment Share on other sites More sharing options...
Frodo Posted June 8, 2002 Share Posted June 8, 2002 since the xbf format has not been cracked, you cannot change the models in emperor. I'm not sure if you can export them, but I do know that you can change the textures of the units and buildings. You just cannot change the shapes Quote Link to comment Share on other sites More sharing options...
vidiware Posted June 10, 2002 Share Posted June 10, 2002 Cyborg, and me is waiting for that format to be cracked ;D ;) Quote Link to comment Share on other sites More sharing options...
Frodo Posted June 10, 2002 Share Posted June 10, 2002 i think we all are, how much longer do you think it will be Gob? Quote Link to comment Share on other sites More sharing options...
jacobdouds Posted June 10, 2002 Share Posted June 10, 2002 Wether it happens intime.Either, it will come out, but noone will like emperor anymore.Or, it will come out, and everyone will go crazy making new mods.It will be like the expansion pack for modders. Quote Link to comment Share on other sites More sharing options...
Gobalopper Posted June 10, 2002 Share Posted June 10, 2002 I don't have a clue you would have to ask the people who are working on it. Stealth, Adrian, and Storm. Quote Link to comment Share on other sites More sharing options...
vidiware Posted June 11, 2002 Share Posted June 11, 2002 They are never on the board!Can u ask them for us Gob? Quote Link to comment Share on other sites More sharing options...
Gobalopper Posted June 15, 2002 Share Posted June 15, 2002 Good news. I passed on the XBF info to Scorpio9a, the guy who made DuneEx, and he is going to write up an xbf class in C++. Quote Link to comment Share on other sites More sharing options...
Frodo Posted June 15, 2002 Share Posted June 15, 2002 Awesome! So we will have a viewer soon? Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted June 16, 2002 Share Posted June 16, 2002 You should give them a prize when they'll crack it! Quote Link to comment Share on other sites More sharing options...
scorpio9a Posted June 16, 2002 Share Posted June 16, 2002 I am working on a viewer yes, but currently when he views an xbf model, it shows something f*cked up, but i already think what the problem is, but i will look at it tomorrow. Quote Link to comment Share on other sites More sharing options...
Frodo Posted June 18, 2002 Share Posted June 18, 2002 so, with this viewer will you be able to import models into the xbf file, or will that be in the converter. Quote Link to comment Share on other sites More sharing options...
Cyborg Posted June 18, 2002 Share Posted June 18, 2002 If Scorpio can do that amaaazing thing, I can make models to everyone who needs them!!! Quote Link to comment Share on other sites More sharing options...
Frodo Posted June 18, 2002 Share Posted June 18, 2002 that would be awesome cyborg! Your models are amazing! ;D Quote Link to comment Share on other sites More sharing options...
vidiware Posted June 18, 2002 Share Posted June 18, 2002 Cyborg have a lot of good models!But his copying isn't so good as his "own" work! Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted June 22, 2002 Share Posted June 22, 2002 Where they are? Quote Link to comment Share on other sites More sharing options...
Harkonna Posted June 23, 2002 Share Posted June 23, 2002 Cyborg, and me is waiting for that format to be cracked ;D ;)Jesus, why u all waiting until it is cracked?! just ask westwood for it, whats the problem with that?! u are trying to create a cool mod and to make it better u need the source code, soooooo simple, but no, we losers dont dare to ask and rather wait until the source code wil never be cracked cause no1 is trying 2! make ur mind guys, if u want the code just ask, i am 99% sure Westwood won't have a problem with it, otherwise tell me why! P.S. If it's really inpossible i wil try to do something, the father of my best friend works at westwood...H A R K O N N A Quote Link to comment Share on other sites More sharing options...
Frodo Posted June 23, 2002 Share Posted June 23, 2002 the xbf isn't westwood's format, they have nothing to do with it. They borrowed it from some other company. That's why we can't ask them. Quote Link to comment Share on other sites More sharing options...
Gobalopper Posted June 23, 2002 Share Posted June 23, 2002 First off Westwood didn't make Emperor, IG made Emperor. Because of that there are all these legal matters that require IG to keep quiet about the game and that all dealings have to go through WW. The only problem is there are only one maybe two people left at WW who were involved with Emperor in any big way.And rarely especially from WW do they release the entire spec on a format. There is progress on XBF and we are getting help. Scorpio9a's viewer should be done soon if all goes well. Quote Link to comment Share on other sites More sharing options...
vidiware Posted June 24, 2002 Share Posted June 24, 2002 I sendt a IM to Scorpio9a...He said:Currently i have a rendering problem, i am waiting for IGL's anwser about this.I don't think that this will take very long. Quote Link to comment Share on other sites More sharing options...
vidiware Posted June 24, 2002 Share Posted June 24, 2002 If IG (Tell me more about them) made Emperor..Why did westwood take it without big credit...Is that why IG is on the top of Creditlist?Gob, do you work in WW or IG or something? Quote Link to comment Share on other sites More sharing options...
Adrian_Messecar Posted June 24, 2002 Share Posted June 24, 2002 I'm working on an Xbf viewer-editor program, and the current version can already "view" many of the Xbf files (it actually saves them as a text file that you can view in wordpad or another editor and print out). It wont work on all Xbf files yet, because I haven't incorporated all of the info Gob sent me yet, but I am regularly updating the program. It also displays graphics of the meshes, but only the vertices in the present version, but soon I'll add line drawing and zooming in and out. Also, I'll be adding some vertice editing soon to allow reshaping of models. Replacing meshes with new meshes or inserting new meshes is much more complicated, and I may need some help before I can add this. Quote Link to comment Share on other sites More sharing options...
vidiware Posted June 24, 2002 Share Posted June 24, 2002 Okay...Are you allied with scorpio9a or not?Are you all going together to hack XFB or are you doing it alone? Quote Link to comment Share on other sites More sharing options...
Gobalopper Posted June 25, 2002 Share Posted June 25, 2002 No I don't work at either place.IG's website is at www.igl.co.uk I think, they are based in the UK. Quote Link to comment Share on other sites More sharing options...
scorpio9a Posted June 26, 2002 Share Posted June 26, 2002 Adrian_messecar we should work together, and i managed to fix the rendering problem now, its all render correct now, only currently the mesh objects are renderd at the wrong possition, hehe o well, i will look at that later today or tomorrow :) Quote Link to comment Share on other sites More sharing options...
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