Vancer2 Posted September 13, 2011 Share Posted September 13, 2011 Im stuck with tibed trying to make the engineer have a dual use ingame but whenever i forcefire a friendly soldier Dune2k crashes saying invalid bullettype 34. Do i need to assign a warhead to go with it? would it also be possible to add the medic sound from RA95 and stick it with the engineer? Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted September 27, 2011 Share Posted September 27, 2011 there are some weapons that were never used in game. so it could be converted to medic. i know that it can be done as i was VERY CLOSE. i could convert weapon so it was doing no damage.. but its hard to find right value to make positive damage (increase hp) 1 1 Quote Link to comment Share on other sites More sharing options...
Tigershark20 Posted July 31, 2012 Share Posted July 31, 2012 any news according to the medic? Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted October 30, 2012 Share Posted October 30, 2012 any news according to the medic?Nope, and its not a priority of the community to add new units or structures. It may be done at some point, as people have expressed interest in the idea. Quote Link to comment Share on other sites More sharing options...
THE AQIB Posted November 8, 2012 Share Posted November 8, 2012 How do you make it positive damage? Quote Link to comment Share on other sites More sharing options...
X3M Posted November 8, 2012 Share Posted November 8, 2012 Just some idea's:Should the unit not have a positive damage AND only "attack" damaged units on your side?How about the function of the repair pad placed on a unit. Which can move, but has a field around him. Infantry could be told to go for repairs. Then they move towards the medic. And simply make the costs of "repairing" €0?Or no medic, but just giving all infantry an auto repair to 100%? Quote Link to comment Share on other sites More sharing options...
Dr.Mocha Posted April 7, 2013 Share Posted April 7, 2013 I tried to make an medical unit my self. What I did was add -100 instead of 100But a unit that could heal might just heal your enemies if in contact. It only increased damage rather than heal.Having automatic healing only regenerate's halve of their lives. But still...healing unit's can be created...I made one by a mistake once...Except I only forgot the exact philosophy I used to make... Happened a long time ago...2 years maby? Quote Link to comment Share on other sites More sharing options...
THE AQIB Posted April 8, 2013 Share Posted April 8, 2013 woah really for me the game crashes when i put negative value... Quote Link to comment Share on other sites More sharing options...
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