Guest Ordos_Yogurt Posted August 16, 2001 Share Posted August 16, 2001 Try this. I have already written 5 pretty succesful mails.project ENEMY units instead of friendly. then send them agains the enemy. he will not fire on them unless they attack. Well if it is a human player. once he selects them and orders commands, he'll catch on. Quote Link to comment Share on other sites More sharing options...
netnifty Posted August 17, 2001 Share Posted August 17, 2001 wont his units automatically attack em? Quote Link to comment Share on other sites More sharing options...
bob_fox Posted August 17, 2001 Share Posted August 17, 2001 I think they still attack you. (Correct me if I'm wrong.) Quote Link to comment Share on other sites More sharing options...
Guest Ordos_Yogurt Posted August 17, 2001 Share Posted August 17, 2001 No they don't! They have to be issued orders to attack their ow units. He thinks that those units belong to him. Quote Link to comment Share on other sites More sharing options...
Acriku Posted August 17, 2001 Share Posted August 17, 2001 That would be a good strategy for reconnaissance of the enemy base. Nice one. Quote Link to comment Share on other sites More sharing options...
daniel Posted August 19, 2001 Share Posted August 19, 2001 ors pying imging cloning orodos sabs and sending them into their own base hehehehehehe Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted August 19, 2001 Share Posted August 19, 2001 If you're someone who is very good at detecting "spy-type" units (like me) from games like RA2, this would be too easy to counter. Plus it's easy to tell the difference between a projection and a real unit. If your enemy is allied w/ the Ix and you aren't, countering a projection attack like that would be even easier. A single fedaykin, freman, or even a scout could quickly "revial" a of the projections, thus destroying a projector rush quickly and easily That stratagy is still very useful for defense, though. Unless you're playing a newbie or AI player, only use projections for defense. Quote Link to comment Share on other sites More sharing options...
Guest Ordos_Yogurt Posted August 19, 2001 Share Posted August 19, 2001 also sonic tanks, mintourusses, fast moving units, devastatores, eits (yet expensive), kobras, and ofcourse, scouts Quote Link to comment Share on other sites More sharing options...
daniel Posted September 10, 2001 Share Posted September 10, 2001 orodos why are still only a guest itohught u had signed on ??? Quote Link to comment Share on other sites More sharing options...
nemafakei Posted October 10, 2001 Share Posted October 10, 2001 Missile tanks are the best for projecting. The damage they inflict is huge, and the decrease in armour is not significant, as they're weak anyway. Devestators are not good for projecting, as it takes so long for them to clear out of the way of your projectors. Quote Link to comment Share on other sites More sharing options...
quoudam72 Posted October 10, 2001 Share Posted October 10, 2001 Missile tanks are great for projections and I have never had any desire to project a devestator for the same reason you (Nema) just said in your post. Devesatators are slow to begin with and having them projected won't delete that fact. And like someone who posted before projections should be used for defence cause after a while experienced players will be able to know the difference. Quote Link to comment Share on other sites More sharing options...
nemafakei Posted October 12, 2001 Share Posted October 12, 2001 Oh yes, and Projections are best for AA defence, as in-base AA defenders usually never get attacked - and you can produce nine in a few seconds, if you're sharp. Again, go for Missile tanks for brilliant ad hoc AA. Quote Link to comment Share on other sites More sharing options...
Edric O Posted October 20, 2001 Share Posted October 20, 2001 Why NOT use projections for attack? If you project long-range units, you can inflict serious damage before they get killed. Quote Link to comment Share on other sites More sharing options...
nemafakei Posted October 20, 2001 Share Posted October 20, 2001 Unless the enemy uses a strike team of bikes or whatever, or has scouts hanging around, or harasses you on the way? But I agree, it's free fun in case (s)he messes up. You can't really lose, given tha it costs nothing. Just use good tactis for low armour units, and you'll have a good shot to nothing. Quote Link to comment Share on other sites More sharing options...
BOUNTYHUNTER296 Posted January 4, 2002 Share Posted January 4, 2002 i project a comp unit and it attcks since there was only1 offense unit left i had to keep projecting Quote Link to comment Share on other sites More sharing options...
BOUNTYHUNTER296 Posted January 4, 2002 Share Posted January 4, 2002 u guys have good ideas since i play a game that lasts 2 days so i save Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted January 15, 2002 Share Posted January 15, 2002 Projection attacks are fun to use (especially against the stupid computer), but not all that effective. Quote Link to comment Share on other sites More sharing options...
nemafakei Posted January 16, 2002 Share Posted January 16, 2002 What? They're brilliant against the stupid computer! You can easily take out an entire base with 1 projector, if you're lucky. (esp. on the 3 bridges map!) Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted January 16, 2002 Share Posted January 16, 2002 I meant ineffective against humans. Anything (except the Contaminater rush) works against the computer. Quote Link to comment Share on other sites More sharing options...
gunner154 Posted January 18, 2002 Share Posted January 18, 2002 they will attack the unit.against humans this wont workthey can see that the projections are lighter in colourand he's able to target themand then attackwho wouldnt?gunner154Commander of AllSeeker of Peace Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted January 18, 2002 Share Posted January 18, 2002 Ya, only the stupid computer could fall for that. Quote Link to comment Share on other sites More sharing options...
Timenn Posted January 20, 2002 Share Posted January 20, 2002 can you see from your opponent it's difference between projections and non-projections??? ??? Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted February 19, 2002 Share Posted February 19, 2002 Ya. Projected units appear faded. Quote Link to comment Share on other sites More sharing options...
firefly Posted March 13, 2002 Share Posted March 13, 2002 An evil tip that showed up elsewhere: project Leeches. Bring these projections to bear on the flanks/rear of that force knocking at your defense line and you'll have some real Leeches at your call in reasonable order... Quote Link to comment Share on other sites More sharing options...
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