markprice Posted July 12, 2004 Share Posted July 12, 2004 I wish that I could quadruple track at busy spots. Is it possible? It should be possible can it be added to a patch? Quote Link to comment Share on other sites More sharing options...
JayEff Posted July 13, 2004 Share Posted July 13, 2004 http://theterminal.dune2k.com/?p=rrt3-files-maps&id=491Somehow this author managed to get an 8 lane rr going. I don't know how. It was in the editor, so it could have been a lot of trial and error.As for managing traffic in-game - I have never needed more than two stations for busy hubs. If you run less traffic, the locos will choose the most profitable cargoes. Three ways to handle them (I use #2 the most often):1) Connect them in line, say east to west. Traffic coming from the west stops at the western station, turns and leaves; same on the east. There is no through traffic. There are maintenance buildings at the eastern and western city limits, no closer. The service buildings are as far away as is possible, relieving congestion.2) Make a cross. One station handles east and west traffic. The other handles north and south traffic, and overpasses the other track.3) Be like a European city. Make a ring road. Quote Link to comment Share on other sites More sharing options...
MiG Posted September 20, 2004 Share Posted September 20, 2004 We should be able to indeed, but the problem is you can't, (I can't wait for RT4). The third and second solution seems to work best. If you build a ring with 3 or 4 stations and let trains arrive at the station of their direction and let another 2 trains operate as ring trains half your problem is gone. Quote Link to comment Share on other sites More sharing options...
HighVoltage Posted September 22, 2004 Share Posted September 22, 2004 This snap-in function when building track should be decreased, so that you can lay tracks right next to the existing, and not some 4 cells away.... Quote Link to comment Share on other sites More sharing options...
MiG Posted September 30, 2004 Share Posted September 30, 2004 Or: you should be able to build track RT2-style, where the spot where your mouse is is exactly where you're building. This way you can place track exaclty where you want it to be. Quote Link to comment Share on other sites More sharing options...
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