Guest eeee Posted July 22, 2001 Share Posted July 22, 2001 make leeches then send them into enemy spice fields they shoot harvestors then when the harvestor get back to the field it will shoot it again great way to get other players really mad and agitatted Quote Link to comment Share on other sites More sharing options...
cyclonus Posted July 22, 2001 Share Posted July 22, 2001 Engineers can get rid of them easily, or you can blast the damn thing off. If the game is atreides he'll just use a repair vehicle and yank it off. It would work if the enemy isn't prepared, if he's not then he's screwed, and not in the good las vegas way. If he is the Tleilaxu are screwed. Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted August 7, 2001 Share Posted August 7, 2001 Each house has an at least one unit that can easily counter the Tleilaxu. The Atreides can use just about any vehicalz (sonics and minotauruses work best 4 this) backed up with at least 2 repair vehicalz to quickly annihilate the Tleilaxu threat. The Harkonnen Buzzsawz are immune to leech larva, and can easily shred through contaminaterz (contaminaters suck). For the Ordos, Kobraz are the way to go. Sure, they'll get infected a few timez, but Kobras have heavy armor and can simply shoot the larva off; and since they can self-heal, they'll be back to full strength in no time. Tleilaxu unitz are also very vulnerable to turretz (mainly the Atreides machinegun post). Contaminaterz suck ass; don't even use them a last resort! Quote Link to comment Share on other sites More sharing options...
peseverance Posted August 9, 2001 Share Posted August 9, 2001 Ermheres the ticking off part.......... Carryalls DO NOT pick up infected units ;D Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted August 21, 2001 Share Posted August 21, 2001 Although technically the Tleilaxu have the units easiest to counter, they also have the game's most annoying unit: the leech! Contaminators are worthless. Quote Link to comment Share on other sites More sharing options...
Guest Ordos_Yogurt Posted August 29, 2001 Share Posted August 29, 2001 i ONCE MADE A GOOD DEAL OF THE ENEMY I set up leaches near his foctory and contaminators near his barracks. mWhen units got leached, a small army was always waiting to kill the unit and create a leech. then when I had enough leeches, I destroyed his base with them. Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted November 6, 2001 Share Posted November 6, 2001 LEeches and Contaminators can't actualy win a war without support. so they are quite crap if you rely soly on them. Quote Link to comment Share on other sites More sharing options...
nemafakei Posted November 7, 2001 Share Posted November 7, 2001 Yes... but he already must have been very much in a winning position to safely place his leeches and contaminators where he did. Quote Link to comment Share on other sites More sharing options...
ThopterFanatic Posted November 12, 2001 Share Posted November 12, 2001 I just hate the Tleilaxu because their so damn annoying. That, and they always turn up in the campaign to attack you. Quote Link to comment Share on other sites More sharing options...
nemafakei Posted November 13, 2001 Share Posted November 13, 2001 The TL are so easy if you have a well-balanced force (and especially if you are AT- with repair vehicles). They are annoying, but only that. A nuisance, not a problem, which can easily be dealt with. Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted November 13, 2001 Share Posted November 13, 2001 I took out an entire tliexau-guarded Ordos base in the atriedes campain w/ 3 sonics and 2 repair vehicals. Man, tlilaxau suck. Quote Link to comment Share on other sites More sharing options...
Guest Sardaukar Burseg Posted December 15, 2001 Share Posted December 15, 2001 Tleilaxu contaminators might theoretically be usefull as base security to defend against Fremen or Sardaukar incursion. But the leech is where they really shine.As mentioned above, units infected with larvae are not retreived by carryalls. It is ridiculously easy to build ONE leech and go start infecting enemy harvesters. Even if your enemy immediately sees what you did, it STILL throws a monkey wrench into his spice harvesting operations. If he sends a repair vehicle out to remove the leeches, infect the repair vehicle. If he sends an engineer out to fix the problem, kill the engineer with the Leech (the larvae do horrible things to engineers).It IS true that Tleilaxu suck in a conventional field battle. They are MEANT to be a force that harasses and softens up your foe before you actually fight him. Sardaukar and Tleilaxu operating together online can be tough to combat. Quote Link to comment Share on other sites More sharing options...
Dezertfish Posted March 12, 2002 Share Posted March 12, 2002 I always ally with IX, if my opponent allies with TL, then I duplicate a leech, bring a harvester to my base, and infect it.(after the carryalls get shot down trying to rescue it.) Then I keep it trapped until it dies and I get a REAL leech,(much more reliable to infect harvesters)Oh BTW, how do I shoot larvaes off? Quote Link to comment Share on other sites More sharing options...
Black_Emperor Posted March 12, 2002 Share Posted March 12, 2002 just force fire to shoot a leech off... Quote Link to comment Share on other sites More sharing options...
jacobdouds Posted March 12, 2002 Share Posted March 12, 2002 I suggest using engineers or repair vehicles though. Quote Link to comment Share on other sites More sharing options...
Black_Emperor Posted March 15, 2002 Share Posted March 15, 2002 true, but i was refering to if you didnt have an engineer or it was killed in battle Quote Link to comment Share on other sites More sharing options...
SonicXP5 Posted April 21, 2002 Share Posted April 21, 2002 Tleilaxu rules! 8)They Quote Link to comment Share on other sites More sharing options...
Black_Emperor Posted April 22, 2002 Share Posted April 22, 2002 ever had 20 buzzsaws against a horde of 50 tleilaxu units(Any Units)?? try it, that will prove how effective tleilaxu really is Quote Link to comment Share on other sites More sharing options...
Gunseng_Harkonnen Posted April 24, 2002 Share Posted April 24, 2002 Leeches can`t be used against a lot of buzzsaws and contaminators can`t be used against vehicles, its always fail. But if somebody like annoying enemy and make him crazy or put contaminators in tiny hole of wall waiting for infantry, they could work, though other subhouses have fighting-with-all-units skills. Quote Link to comment Share on other sites More sharing options...
Egregius Posted May 3, 2002 Share Posted May 3, 2002 Darn. Now I understand the true power of tleilaxu: keeping the enemy down. Why didnt I think of that?Ever fought a battle which swept you into the base, but constant reinforcements/contructions from the enemy wore you down and eventually defeated you? If someone has sufficient resources and you didnt overwhelm him the first time, this can happen often. Like your sardaukar elite force that in the end succumbed to a newly built flametank, or your devastator that gets taken down by newly built infantry.That's where tleilaxu get in handy: you put contaminators at their barracks, and leeches at their refineries+factories. If they build new units contaminators will kill new infantry and leeches will infect a new tank, get shot down, and then that tank becomes a new leech before harrassing the forces you have taking down their buildings. I wish I thought of this.So tleilax so soften up, AND to keep nme down. Quote Link to comment Share on other sites More sharing options...
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