Abdo Adawy Posted August 2, 2010 Share Posted August 2, 2010 Does any one know how to control Carryalls ? ??? Quote Link to comment Share on other sites More sharing options...
Duke Davis II Posted August 3, 2010 Share Posted August 3, 2010 There is no way to control Carryalls in Dune2000. :'( There might be a mod that allows control of Carryalls. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted September 2, 2010 Share Posted September 2, 2010 add weapons to carryals build few move harvesters to enemy base and let computer attack them , when you sign for return to refinery carryals arrive and attack computer unitswhen carryal move outside map you get error target side out of range add to them hmg weapon using ornithopter death hand or missile tank guns will cause crash too. game wont crash if all stuff happen in middle of mapadd siege tank as role of carryal and see what happens ! this is special one Quote Link to comment Share on other sites More sharing options...
Nyerguds Posted September 14, 2010 Share Posted September 14, 2010 I don't think he meant using carryalls to attack units. Just, control them.Anyway, you can use the Repair cursor on units to force pickup by a carryall, I think. Once you got a Repair Facility. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted October 16, 2010 Share Posted October 16, 2010 i think you can control carryals, its somewhere sticked to unknown values in tibed. imagine about controllable death hand missile , produce them few and store in base, when someone attack you you send and attack with them all, leaving no alive units in battlefield if you change weapon attack points to -1 it generates instant kill nomatter what strenght of bulding/unit,try change missile tank speed type to flying. and go to speeds.ini tab in tibed , look around , then go to flying section and look around. check other speeds too. most importand data is stored on unknown values. they need be modified randomly to see what is happening Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted January 24, 2011 Share Posted January 24, 2011 i think you can control carryals, its somewhere sticked to unknown values in tibed. imagine about controllable death hand missile , produce them few and store in base, when someone attack you you send and attack with them all, leaving no alive units in battlefield if you change weapon attack points to -1 it generates instant kill nomatter what strenght of bulding/unit,try change missile tank speed type to flying. and go to speeds.ini tab in tibed , look around , then go to flying section and look around. check other speeds too. most importand data is stored on unknown values. they need be modified randomly to see what is happeningYou cannot control air units directly in dune 2000. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted January 25, 2011 Share Posted January 25, 2011 you can, but its very hard to do it since noone did it yet, there is no impossible things Quote Link to comment Share on other sites More sharing options...
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