Fremen_Mentat Posted April 8, 2002 Share Posted April 8, 2002 List pro's, con's, and strategies for house artiedes.This should help newbies.Pro: Supior Infantry ( Kinjal and Sniper) :DCon: Lack of anti-air units :'(Stratagie: Airdrop minos in the back of a enemy base 8).P.S.: Join my Westwood battle clan ;D.Name: Atreides Imperial GaurdMotto: To better House Ateriedes!Join password: anybodyAddmision password: please Quote Link to comment Share on other sites More sharing options...
Chaos_Storm Posted April 10, 2002 Share Posted April 10, 2002 Atreides seem to rely much more on long-range fighting. Look at their units: Sniper, Kindjal, Mongoose, Minotaurus. Long range units for all types of targets. The Stealth APC is also deadly, not only for transporting infantry (esp Engineers) covertly, but for acting like a short range Fremen Warrior that won't die to dedicated Anti-Infantry weapons. The repair vehicle is essential for long term survival. The main battle vehicles - Mongoose and Minotaurus, are slow so the repair vehicle can quickly catch up with them. It can be cumbersome though but you need to live with that.Ordos rely on speed, regeneration and using the enemy. The Laser Tank and Dust Scout emblem the 1st 2 points, Deviators and Chaos Lightning embody the latter point. Their infantry is also quite good when used properly - Chemical Troopers (cost effective Anti-Infantry, also surprisingly effective against large structures in numbers), AA Troopers, Mortar, Saboteur.Harkonnen rely on brute force and genocide weaponary (Flamethrower Infantry, Buzzsaw, Flametank, Inkvine, Devastator, Death Hand - all are highly efficient infantry genociders). Look at their version of the Ornithopter, the Gunship. Perfect for amassing in large numbers and flying in to destroy Construction Yards, Factories, Starports and other essential structures, regardless of casualties. Harkonnen need combined arms though, unlike Atreides where units are versatile. Quote Link to comment Share on other sites More sharing options...
playerap Posted April 12, 2002 Share Posted April 12, 2002 i luv atredies and hate them they got airdrones thats about all i like about them there slow and there infantry is poor like a chem can take like 6 kinjal out like an early rush wit like 2o checm can killl the atredies base so easilly unlees ur a good player Quote Link to comment Share on other sites More sharing options...
Timenn Posted April 13, 2002 Share Posted April 13, 2002 2 chem infantery? Not likely. But if the enemy has no kindjal or mino's (yet) You can attack with the dust scout rush. Hmm, maybe that's the good reason why I'm switched to Ordos. They have no fast vehicles, except for that Trike. And that's the most less of the 3 infantery killers (buzzsaw, dustie, trike). But they have a good airforce. And good longrange. Too bad so many players are Atreides. It becomes boring, playing only Atreides... Quote Link to comment Share on other sites More sharing options...
playerap Posted April 13, 2002 Share Posted April 13, 2002 trike whats that thats from dune2000 and i meant 20 chem Quote Link to comment Share on other sites More sharing options...
Timenn Posted April 14, 2002 Share Posted April 14, 2002 Trike, the first unit of the Atreides. Light vehicle with an machine rifle...And even with 20 chems alone you can't make it. When you completed that much. You have probably already some Trikes/Snipers Quote Link to comment Share on other sites More sharing options...
Anathema Posted April 15, 2002 Share Posted April 15, 2002 Earthnuker barges into the enemys home and beats him with dead fish. Glory to the motherland! Quote Link to comment Share on other sites More sharing options...
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