BOUNTYHUNTER296 Posted January 4, 2002 Share Posted January 4, 2002 it would be really nice if ordos get another turret like anti air or something maybe like a possible upgrade to the pop up that would really help too or this idea of mine might be dumb Quote Link to comment Share on other sites More sharing options...
nemafakei Posted January 4, 2002 Share Posted January 4, 2002 But The Ordos' lack of AA capability is all part of the package - it counterbalances the advantages. Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted January 5, 2002 Author Share Posted January 5, 2002 Deployed Kobras are the best Ordos defense. Quote Link to comment Share on other sites More sharing options...
nemafakei Posted January 5, 2002 Share Posted January 5, 2002 But they still don't help with AA. Troopers or sardaukar remain the best options. Quote Link to comment Share on other sites More sharing options...
s2 Posted January 5, 2002 Share Posted January 5, 2002 when you have Sardaukar as a subhouse you can counter the enemys air attacks and did i mention that Sardaukar Rule!!!!!!!!!!!!!!!! Quote Link to comment Share on other sites More sharing options...
gunner154 Posted January 6, 2002 Share Posted January 6, 2002 Ordos turrets are good depending on how u use them. use a mix of ordos turrets together in this formation:G=gas turretp=popup turretGPG Â Â Â GPG Â Â GPG Â Â GPGthey can never get past your base if u add these:AA=AA MineAA Â Â Â Â AA Â Â Â Â AA Â Â Â AA Â Â Â Â AAGPG Â Â GPG Â Â GPG Â Â GPG Â Â GPGAA Â Â Â Â AA Â Â Â Â AA Â Â Â AA Â Â Â Â AA1 AA mine behind and infront. Quote Link to comment Share on other sites More sharing options...
Duncan Posted January 6, 2002 Share Posted January 6, 2002 that is a idea but the ordos still dont have anti air turrets and the aa mine to me is not that good maybe you can counter enemy air force using aa tropers and the apc but that il not be enough for a air atack off medium scale remenber the cp dont use many air atacks but a human player does  ::) ::) Quote Link to comment Share on other sites More sharing options...
gunner154 Posted January 6, 2002 Share Posted January 6, 2002 AA Mines kill any air unit with one hit. Quote Link to comment Share on other sites More sharing options...
gunner154 Posted January 6, 2002 Share Posted January 6, 2002 Now look here, attack with the EITS Rush. Twist around those irritating gun turrets. if any ADPs come near, take them out with AA Mines. it's your best bet Quote Link to comment Share on other sites More sharing options...
Duncan Posted January 6, 2002 Share Posted January 6, 2002 can work butbut a human player is diferent he can suprised you i sometimes do things that i am not expecting :-[ :-[ Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted January 6, 2002 Author Share Posted January 6, 2002 Too bad pop-up turrets have no range and gas turrets suck against vehicals. Â Deployed kobras and some kind of AA defence (AA mines, Elite Sards., AA Troopers, ect.) are best. Quote Link to comment Share on other sites More sharing options...
gunner154 Posted January 7, 2002 Share Posted January 7, 2002 can work butbut a human player is diferent he can suprised you i sometimes do things that i am not expecting :-[ :-[i paralysed a player before he could even get his hangar out by using EITS rush on him. just dodge the missile turrets. usually no one scatters mongeese within his base - Too Costly.I destroyed his construction yard and factory. ;) Quote Link to comment Share on other sites More sharing options...
Duncan Posted January 7, 2002 Share Posted January 7, 2002 it is a waybut dont forget that the missel turret and gun turret kill the Eits very quick ::) Quote Link to comment Share on other sites More sharing options...
quoudam72 Posted January 9, 2002 Share Posted January 9, 2002 Do you mean by combining the two turrets missle and gun together making a great defence? Or just using them in general. Quote Link to comment Share on other sites More sharing options...
Duncan Posted January 9, 2002 Share Posted January 9, 2002 i was talking in general but the 2 togheter it was a real defense tactic Quote Link to comment Share on other sites More sharing options...
quoudam72 Posted January 9, 2002 Share Posted January 9, 2002 That's why I asked Duncan cause it does make for a good defensive tactic. Â Quote Link to comment Share on other sites More sharing options...
nemafakei Posted January 9, 2002 Share Posted January 9, 2002 Either way, EITS rushes: once the ETS is hit, it slows it down tremendously, so it's difficult to get into position afterwards. And I always have through-and-through AA defence, anyway. Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted January 31, 2002 Author Share Posted January 31, 2002 The only way to use the EITS is to get a "perfect strike," which is nigh impossible to get. Quote Link to comment Share on other sites More sharing options...
Sardauker-Kirov Posted February 1, 2002 Share Posted February 1, 2002 If you play against Elite players, You can Encounter Spread Anti air Units as well in the base, If i used the Rush. I would attacked them from all sides, The Units cant be in 10 places at a time :) Japanese smile ^_^ Quote Link to comment Share on other sites More sharing options...
Duncan Posted February 1, 2002 Share Posted February 1, 2002 i dont like much eits  :-[ Quote Link to comment Share on other sites More sharing options...
Sardauker-Kirov Posted February 1, 2002 Share Posted February 1, 2002 Btw for the Ordos turrets. They are more resistant to fire, and the Popup turret is Very powerfull when they hit their target for some reason, When i  placed a Deva next to one the Deva almost losed half his health Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted February 1, 2002 Author Share Posted February 1, 2002 I've checked the HP for each turrets.  Ordos gas turrets have as much HP as the MG and flame turret.  Pop-up turrets have as mugh as a gun turret.  The gun and pop-up turrets have only slightly more HP than the "low-end turret (gas, flame, MG).  Rocket turrets have way more than any.  Gas turrets are good only anti-infantry defense (because of their great range), but pop-ups have no range and no AA.  Their range is equivilant to the MG post and only slighly more than the flame turret, which doesn't say much.  Almost any vehical can outrange them, including the devastater.  They're also sitting ducks for gunships, and are way too expensive.  Sure, they're powerful if a vehical drives into their range, but that's the problem: their crappy range!  I've listed the turrets, in terms of range, shortest to greatest, below (I have tested this):(shortest)Flame tower         MG post/pop-up turret         Gun turret         Rocket turret (longest)Gas turret Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted February 11, 2002 Author Share Posted February 11, 2002 All around, my choice for best turret is the Rocket turret. Quote Link to comment Share on other sites More sharing options...
Timenn Posted February 11, 2002 Share Posted February 11, 2002 The pop-up is handy when spread through your base. For NIAB Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted February 12, 2002 Author Share Posted February 12, 2002 Aren't all high-end turrets. Quote Link to comment Share on other sites More sharing options...
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