thomas Posted August 29, 2001 Share Posted August 29, 2001 if your enemy uses walls alot and his base is surrounded by them make 8 mortar inf and blow the walls to the harkonnen slave pits. Quote Link to comment Share on other sites More sharing options...
daniel Posted August 29, 2001 Share Posted August 29, 2001 wut happens if he rushes out? 8) Quote Link to comment Share on other sites More sharing options...
Guest Ordos_Yogurt Posted August 29, 2001 Share Posted August 29, 2001 wut happens if he rushes out? Quote Link to comment Share on other sites More sharing options...
Guest Ordos_Yogurt Posted August 29, 2001 Share Posted August 29, 2001 For the rush out thing, he will come ONE AT A TIME. very good, since you will probably have a few things waiting [glow=green,40,300] ;)[/glow] Quote Link to comment Share on other sites More sharing options...
daniel Posted December 25, 2001 Share Posted December 25, 2001 wut would be god are seige maps eh...one person gets lotsa of defensive little monsy the other lotsa money must seige lol Quote Link to comment Share on other sites More sharing options...
Ligic_Tha_Master Posted December 28, 2001 Share Posted December 28, 2001 Loki, I can't understand a thing your'e saying. ??? Quote Link to comment Share on other sites More sharing options...
daniel Posted December 29, 2001 Share Posted December 29, 2001 sorri...what im saying is a map where itll be perfect where one player is being "seiged" and the other attacking..the "seiger" gets lotsa of resources and stuff....the "seiged" gets high ground...rocks..walls...mainly anything not unti advantages Quote Link to comment Share on other sites More sharing options...
Duncan Posted December 30, 2001 Share Posted December 30, 2001 a siege is very irregular one person can pass quick in siege a person and be siege.dont forgoett that siege can be broken always.to the siege use AA tropers , kobras, mortar infantary and laser tanks plus/u apc :P :Pp.s- keep a eye in your base u enemy can use a sneak atack Quote Link to comment Share on other sites More sharing options...
Ligic_Tha_Master Posted December 30, 2001 Share Posted December 30, 2001 These are what I use in a siege.For AT = Minotaurus's, snipers, kindjals, mongooses.For OR= Mortar, las tanks, kobras, AA troopers.For HK= Inkvines, missile tanks, AA troopers. Quote Link to comment Share on other sites More sharing options...
Chaos_Storm Posted February 20, 2002 Share Posted February 20, 2002 Where will you lay siege though? At their base entrances or their spice fields? Would you deploy your siege at your enemy's spice fields or try to intercept any harvesters getting in and out of his/her base? Prevent your opponent's harvesters from getting any spice and he/she will soon fall out of starvation. Even just destroying the Carryalls is enough to cripple enemy income. Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted February 20, 2002 Share Posted February 20, 2002 Mortars aren't all that accurate. Quote Link to comment Share on other sites More sharing options...
Ligic_Tha_Master Posted February 21, 2002 Share Posted February 21, 2002 Yes but if they hit... ouch. ;) Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted February 21, 2002 Share Posted February 21, 2002 Thet're most effective against infatry. Not all that good against vehicals, though. Quote Link to comment Share on other sites More sharing options...
Timenn Posted February 22, 2002 Share Posted February 22, 2002 Yes they are, I blew up mino's that way Quote Link to comment Share on other sites More sharing options...
Terror Posted February 22, 2002 Share Posted February 22, 2002 yes... but mino has same range..... and if mino fires....... ouch double time for mortar...... Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted February 23, 2002 Share Posted February 23, 2002 minos have longer range. mortars are only okay against heavy vehicals, sorta good against light vehicals (if they hit), and good against infantry. Minos laugh at mortars and then blow up 9 in one burst. Quote Link to comment Share on other sites More sharing options...
Terror Posted February 23, 2002 Share Posted February 23, 2002 yeah i know..... the mino has few weak points..... this makes it a popular unit.... the missile tank is a great counter though Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted February 23, 2002 Share Posted February 23, 2002 Also the assault tank and air units are good counters. Quote Link to comment Share on other sites More sharing options...
Chaos_Storm Posted February 23, 2002 Share Posted February 23, 2002 Fedaykins and Deviators can handle them nicely if they are distracted. Laser Tanks can dart in and out if managed properly and the long reload time is a major drawback of the Minotaurus leaving it vulnerable. Of course, with large groups of Minotaurus, its a different story if a few cover for others moving. Missile Tanks also need distractions to take down Minotaurus as they get damaged badly due to light armour. Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted February 23, 2002 Share Posted February 23, 2002 Feds get first strike, so they'll kill several before getting blown up. Quote Link to comment Share on other sites More sharing options...
Chaos_Storm Posted February 23, 2002 Share Posted February 23, 2002 Fedaykins have short range so are not likely to destroy many Minos in a single volley of shots unless you want to risk getting them overrun. And quite often, they don't get first strike - they need time to uncloak before shooting. This is sufficient for Minos to start shooting. True, you probably will take down a few Minos by suiciding Fedaykins, but it wouldn't be worth it unless you can destroy all the Minos in that single volley of shots. Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted February 23, 2002 Share Posted February 23, 2002 Minos are too slow to run over feds, and the feds won't be clustered either. Quote Link to comment Share on other sites More sharing options...
Ligic_Tha_Master Posted February 24, 2002 Share Posted February 24, 2002 Feds can destroy Minotaurus's easily. Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted February 24, 2002 Share Posted February 24, 2002 So can sonics. Quote Link to comment Share on other sites More sharing options...
Terror Posted February 25, 2002 Share Posted February 25, 2002 yeah well... a large group of mino's is hard to counter though...... it is a very good allround unit... to win you have to make use of their weak spots.... which is not range... making sonics not that good vs. mino's Quote Link to comment Share on other sites More sharing options...
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