rasolas Posted January 3, 2001 Share Posted January 3, 2001 WByte2 = projectile speed. Usu. 1-30. 90< is considered instantaneous. (prob. ignored if WByte3 is not set to 0) WByte3 = 0 signifies delay projectile. Anything else is instant hit? original settings only used the values 0 and 1 (probably "if (x != 0)") WByte8 = path correction? (Unable to determine what this does exactly but here are some things I do know) 0 ........... nothing 1 ........... (155 howitzer) ???? unknown effect. 10-20?... **16** is used for unguided rockets (If game crashes set a smoke trail) 30-50?... **48** is used for guided rockets but will also work with projectiles with no smoketrails. (I had a devastator shoot guided plasma (If game crashes set a smoke trail - setting grenades to 48 (requires smoke trail) has a really weird effect 60......... they are still guided but lose their smoke trails. 70......... they aren't guided and appear to be inaccurate (can't hit a stationary target) 100....... ??? weird 129....... (grenades) not guided, apparantly accurate but has a spinning effect on the projectile. Not much else is known. Byte53 is the byte that setsvehicle ability to crush Infantry - 0=no, 1=yes ...That whole thing was added on another forum but i figured that i might help for me atleast to condense it.Ok i have a way to make 'Thopther's guideable... you can do it to missles too but the effect can be strange. Just remove the special case from it... set it to none... that is it... i would recomend arming with a shoot weapon because it becomes alittle strange with bombing because it hurts itself bombing a stationary point. It also makes the thopther not be able to really fly but only act as a fast tank thing...Well byte 8 has something to do with the projectile because the sonic gun warp effect is tied into it because when anyother gun is set to the same byte as the sonic it crashes and errors about a lens setup or something like that...Hey Capitain_Montego... please explain how you go the projectile changed because the myindex way you said is not working for me...Thanks and i will post more later 1 Quote Link to comment Share on other sites More sharing options...
Nuclear_harvester Posted October 8, 2012 Share Posted October 8, 2012 searched for these valuesthanks Quote Link to comment Share on other sites More sharing options...
Nyerguds Posted October 9, 2012 Share Posted October 9, 2012 What's TidEdit?WByte8 = path correction? (Unable to determine what this does exactly but here are some things I do know) 0 ........... nothing 1 ........... (155 howitzer) ???? unknown effect. 10-20?... **16** is used for unguided rockets (If game crashes set a smoke trail) 30-50?... **48** is used for guided rockets but will also work with projectiles with no smoketrails. (I had a devastator shoot guided plasma (If game crashes set a smoke trail - setting grenades to 48 (requires smoke trail) has a really weird effect 60......... they are still guided but lose their smoke trails. 70......... they aren't guided and appear to be inaccurate (can't hit a stationary target) 100....... ??? weird 129....... (grenades) not guided, apparantly accurate but has a spinning effect on the projectile. Not much else is known. That seems like it could be 8 bit flags, actually. Quote Link to comment Share on other sites More sharing options...
MrFlibble Posted October 9, 2012 Share Posted October 9, 2012 What's TidEdit?That's probably TibEd, I guess.TBH, I've never liked that tool (especially for being shareware), but apparently it's used a lot by Dune2k modders. Quote Link to comment Share on other sites More sharing options...
Nuclear_harvester Posted October 9, 2012 Share Posted October 9, 2012 tibed is best for modding bulding units statistics.but there are some unknown things that sometimes crash game. woudl be nice to see if we can understand them and make any use of them Quote Link to comment Share on other sites More sharing options...
Nyerguds Posted October 9, 2012 Share Posted October 9, 2012 It's fairly useful for Dune 2000, and it's no longer shareware; it's been released as freeware. Quote Link to comment Share on other sites More sharing options...
MrFlibble Posted October 9, 2012 Share Posted October 9, 2012 Oh, didn't know that. Quote Link to comment Share on other sites More sharing options...
Nuclear_harvester Posted October 9, 2012 Share Posted October 9, 2012 i still have shareware version :D its installed since 2008a small question, is there any tibed upgrade of plugin to edit dune2000 ? want to edit more stuff Quote Link to comment Share on other sites More sharing options...
Nyerguds Posted October 9, 2012 Share Posted October 9, 2012 No, but you can always contact the author. He added all my findings to his C&C95 module.Of course, it'll be obsolete fairly soon, since I'm working on implementing an actual ini rules system into the game itself :P 1 Quote Link to comment Share on other sites More sharing options...
Nuclear_harvester Posted October 20, 2012 Share Posted October 20, 2012 well he not respond for emails, shall i drive my devastator and knock his house door and ask for that :D ..i want to find more things about the tibed edit maybe theres more possiblities Quote Link to comment Share on other sites More sharing options...
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